Wondering how to fast travel in Death Stranding? Hideo Kojima’s first game since splitting with Konami is now available on PC, and we’ve got all the necessary guides to ensure you’re set to rebuild the US from day one.
Although Death Stranding features a range of mechanics and systems you’ll likely recognize from other blockbuster games, very few of them function in the way you expect them to. Fast travel is no exception, existing as a convenient way of getting from one waystation to another without the intermediary slog, but at the same time being burdened by quite a range of nasty limitations. Here’s a guide on how to use fast travel in Death Stranding, and, perhaps more importantly, details of when and why you can’t so you can adjust your travel plans accordingly.
It’s not easy traversing apocalypse games, so it’s a good job developers put systems like this in place, but Death Stranding’s solutions isn’t exactly without its flaws.
You unlock fast travel in Death Stranding shortly after meeting a character named Fragile, who is brilliantly portrayed by Lea Seydoux. Naturally, it’s not actually called fast travel in the game – instead it’s labeled as a Fragile Jump, which gets its name from Fragile’s curious ability to travel from our world to The Beach, a sort of plane between planes where time and geography work differently. Just a couple of steps along the sand can carry you hundreds of kilometres in the real world, after which Fragile can simply zip back to reality, snazzy umbrella in hand, and set you down at your desired destination – neat trick.