Update – May 26, 2021: 11.11 is headed to live! Check out our League of Legends patch 11.12 notes to see what’s coming next.
League of Legends patch 11.10 has set sail for live servers, LoL fans, which means it’s time to see what Riot Games is cooking up for its flagship MOBA game next. League of Legends patch 11.11 has started dropping onto the PBE, giving us an idea of what’s to come soon – and that includes seven new Project skins, a new month-long in-game event, balance changes, and more. Let’s take a gander, shall we?
First up, we’ve of course got the Project: Bastion event which Riot just announced, and that means the return of quick-fire game mode Nexus Blitz, an event pass offering new borders, loot, icons, and emotes, and – of course – those skins. The lucky champions joining the Project universe this patch are Mordekaiser, Renekton, Sejuani, Senna, Varus, and Sylas – with the latter also getting a prestige edition. You can check these out in the skins section in the notes below.
As for balance changes, a bunch have now started hitting the testing grounds, and do far it looks like we can expect to see adjustments to Master Yi, Senna, Nautilus, and plenty more this round. Keep checking back on these notes as we’ll keep them updated with all the changes that come in over its two-week testing cycle.
For now, let’s get on with the show – here are the tentative League of Legends patch 11.11 notes based on what’s on the PBE right now (cheers, Surrenderat20!):
LEAGUE OF LEGENDS PATCH 11.11 RELEASE DATE AND DOWNTIME According to the League of Legends 2021 patch schedule, League of Legends patch 11.11 is due to go live on Wednesday, May 26, 2021. Maintenance times haven’t yet been confirmed, but usually begin at 3am PT for NA servers, 5am UK time for EUW servers, and 3am CET for EUNE servers, and last for approximately three hours. We’ll post the exact times here when Riot confirms them closer to launch.
LEAGUE OF LEGENDS PATCH 11.11 BALANCE CHANGES Champion Changes
Azir – buffed
Conquering Sands (Q): Ability’s mana cost decreased to 55 from 70
Elise – nerfed
Spider Form (R): Ability Power ratio of auto attack decreased to 20% from 30%
Ezreal – buffed
Stats: Health regeneration per level increased to 0.65 from 0.55 Base armour increased to 24 from 22
Graves – buffed
Stats: Attack Damage per level has increased to 4 from 3
Hecarim – buffed
Rampage (Q): Ratio of bonus Attack Damage dealt increased to 75% from 70%
Devastating Charge (E): Ability’s minimum base Attack Damage ratio has increased to 55% from 50% Ability’s maximum base Attack Damage ratio has increased to 110% from 100%
Lee Sin – nerfed
Tempest / Cripple (E): Ability’s cooldown has increased to 9 seconds from 8 seconds
Leona – nerfed
Eclipse (W): Damage dealt by ability decreased to 45/80/115/150/185 from 60/95/130/165/200
Master Yi – changed
Alpha Strike (Q): Ability’s damage Attack Damage ratio decreased to 90% from 100% Ratio of Critical Attack Damage decreased to 54% from 60%
Wuju Style (E): Base amount of true damage dealt increased to 30/40/50/60/70 from 20/30/40/50/60
Morgana – nerfed
Tormented Shadow (W): Extra damage dealt to jungle monsters decreased to 155% from 185%
Nautilus – changed
Riptide (E): New effect! The tooltip now also notes: “This ability deals 200% to jungle monsters”
Qiyana – nerfed
Terrashape (W): Ability’s Move Speed decreased to 3/5/7/9/11% from 5/7/9/11/13%
Rumble – nerfed
Junkyard Titan (Passive): Percent damage cap for monsters decreased to 80 from 120
Ryze – buffed
Stats: Ryze’s HP per level has increased to 110 from 98
Senna – changed
Absolution (Passive): Additional attack range granted for every 20 stacks of mist decreased to 20 from 25
Piercing Darkness (Q): This ability’s health restore effect now includes a lethality ratio of 160%
Curse of the Black Mist (E): This ability’s Move Speed now includes an AP ratio of 0.05%
Dawning Shadow (R): Ability Power increased to 70% from 50%
Seraphine – buffed
Surround Sound (W): Shield effect on self has increased to 75-225 from 75-150 Shield effect on allies increased to 50-150 from 50-100
Shaco – nerfed
Jack in the Box (W): Ability Power ratio of damage dealt per hit has decreased to 9% from 10%
Two-Shiv Poison (E): Ability Power ratio has decreased to 50% from 55%
Singed – changed
Fling (E): Ability cooldown has changed to a scale of 10/9.5/9/8.5/8 seconds from a flat 10 seconds
Teemo – buffed
Move Quick (W): Ability cooldown decreased to 14 seconds from 17 seconds
Urgot – nerfed
Purge (W): Ability’s Attack Damage ratio has decreased to 20/23.5/27/30.5/34% from 20/24/28/32/36%
Here’s Riot’s preview of the 11.11 changelist:
Patch Preview 11.11 with tentative changes. Nearly done, but there may still be adjustments.
-Added tank legendary changes-Added Singed-Removed a few that didn’t hold up on closer investigation pic.twitter.com/lGwHZYXAPm — Mark Yetter (@MarkYetter) May 18, 2021
Item Changes
Black Cleaver
Effects: Carve – stack of armour reduction applied increased to [5% up to a maximum of 30% armour reduction] from [4% up to a maximum of 24% armour reduction]
Bramble Vest
Stats: Armour decreased to 30 from 35
Frostfire Gauntlet
Effects: Item’s passive effect cooldown for ranged champs has increased to 6 seconds from 4 seconds
Frozen Heart
Effects: Reduction of nearby enemies’ attack speed increased to 20% from 15% Reduction of incoming damage from attacks increased to [7 + (0.5% max health) capped at 40% of the attack’s damage] from [0.5% max health capped at 40% of the attack’s damage]
Warden’s Mail
Effects: Reduction of incoming damage from attacks changed to [by up to 5 + (0.35% max health) capped at 40% of attack’s damage] from [up to 0.5% max health capped at 40% of attack’s damage]
Watchful Wardstone
Effects: Ability Haste decreased to 10 from 15 New! This item now includes 150 Health
Randuin’s Omen
Effects: Reduction of incoming damage from attacks changed to [5 + (0.35% max health) capped at 40% of the attack’s damage] from [0.5% max health capped at 40% of the attack’s damage]
Staff of Flowing Water
Effects: Rapids – Ability Power given has increased to 25-45 from 20-40
Stirring Wardstone
Effects: New! This ability now includes 100 Health New!This item now includes 10 Ability Haste
Cost: Item’s cost has increased to 1200 from 1100
Divine Sunderer
Effects: Spellblade – next attack enhancement increased to an additional 12% target max Health physical damage from 10%
Vigilant Wardstone
Effects: New! This item now includes 150 Health Ability Haste decreased to 15 from 40
Warmog’s Armor
Stats: Threshold for Warmog’s Heart effect changed to “1100 bonus health” from “3000 max health”
Rune Changes
Biscuit Delivery
Effects: Gold sellback decreased to 5 from 30
Hail of Blades
Effects: Rune cooldown increased to 12 seconds from 8 seconds
LEAGUE OF LEGENDS PATCH 11.11 – NEW CHAMPION SKINS New Skins PROJECT: SEJUANI – 1350 RP
Here’s the PROJECT: SEJUANI splash art:
PROJECT: SENNA
Here’s the PROJECT: SENNA splash art:
PROJECT: SYLAS
Here’s the PROJECT: SYLAS splash art:
PROJECT: SYLAS – PRESTIGE EDITION – 2,000 EVENT TOKENS
Here’s the PROJECT: SYLAS – PRESTIGE EDITION splash art:
PROJECT: RENEKTON – 1820 RP – LEGENDARY SKIN
Here’s the PROJECT: RENEKTON splash art:
And here’s the new VO for the legendary skin:
Here are some snapshots of PROJECT: RENEKTON in action, from Riot on Twitter:
PROJECT Renekton’s R displays a functional HUD.
The bar on the left is your rage.The bar on the right is the remaining duration of the ult.
While you are in ultimate (not before, not after), kills will display a marker at the bottom of the screen, up to five for a Pentakill. pic.twitter.com/NASGgu5tye — PROJECT // Sirhaian (@Sirhaian) May 11, 2021
Another big feature of this skin is the helmet! It comes down when there’s no immediate danger and comes up when in combat, above 50 rage or (very) close to an enemy. pic.twitter.com/fNiUSsuzqY — PROJECT // Sirhaian (@Sirhaian) May 11, 2021
Ah yes, here’s his recall! pic.twitter.com/Nf1SZre70t — PROJECT // Sirhaian (@Sirhaian) May 11, 2021
And finally his Death! pic.twitter.com/KZXXfL2DeP — PROJECT // Sirhaian (@Sirhaian) May 11, 2021
PROJECT: MORDEKAISER – 1820 RP – LEGENDARY SKIN
Here’s the PROJECT: MORDEKAISER splash art:
And here’s the new VO for the legendary skin:
Here are some snapshots of PROJECT: MORDEKAISER in action, from Riot on Twitter:
We put a lot of emphasis and time in his Ultimate, in which he teleports you to his city. This was legit the most challenging effect I’ve ever gotten to work on. pic.twitter.com/n4zNbzPOiC — PROJECT // Sirhaian (@Sirhaian) May 11, 2021
While in the Death Realm, Mordekaiser’s neon lights turn bright and white, and so do his spells! pic.twitter.com/ofMQpXbO2C — PROJECT // Sirhaian (@Sirhaian) May 11, 2021
Here’s another view for this. pic.twitter.com/i8owm3SJCx — PROJECT // Sirhaian (@Sirhaian) May 11, 2021
His Q is slightly different based on how many targets you hit. You can also see his Passive here. pic.twitter.com/Ft2X2afQuw — PROJECT // Sirhaian (@Sirhaian) May 11, 2021
And his death! pic.twitter.com/p3GsipANKl — PROJECT // Sirhaian (@Sirhaian) May 11, 2021
PROJECT: BASTION EVENT
Project: Bastion
Project: Bastion kicks off on May 27 and runs through to June 28, which means it’ll be live across patches 11.11, 11.12, and 11.13. The theme sees the Project alternate skin line take centre stage: “The battling factions players have met in the past must now band together against a new threat activated by the mysterious Program virus.”
Those are all the tentative League of Legends patch 11.11 notes for now, but keep heading back to this page over the update’s two-week testing cycle, as we’ll keep it updated with all the changes on the way. Assuming you want to know what’s headed to League next, that is? Of course you do.
While you’re here, take a peek at our guide to the best League of Legends champions to play if you’re a beginner and looking for tips, as well as our sister site The Loadout’s League of Legends ranks guide if you’re after pointers on how to work your way up those ladders.
Update – May 26, 2021: 11.11 is headed to live! Check out our League of Legends patch 11.12 notes to see what’s coming next.
First up, we’ve of course got the Project: Bastion event which Riot just announced, and that means the return of quick-fire game mode Nexus Blitz, an event pass offering new borders, loot, icons, and emotes, and – of course – those skins. The lucky champions joining the Project universe this patch are Mordekaiser, Renekton, Sejuani, Senna, Varus, and Sylas – with the latter also getting a prestige edition. You can check these out in the skins section in the notes below.
According to the League of Legends 2021 patch schedule, League of Legends patch 11.11 is due to go live on Wednesday, May 26, 2021. Maintenance times haven’t yet been confirmed, but usually begin at 3am PT for NA servers, 5am UK time for EUW servers, and 3am CET for EUNE servers, and last for approximately three hours. We’ll post the exact times here when Riot confirms them closer to launch.
Champion Changes
Azir – buffed
Conquering Sands (Q): Ability’s mana cost decreased to 55 from 70
Elise – nerfed
Spider Form (R): Ability Power ratio of auto attack decreased to 20% from 30%
Ezreal – buffed
Stats: Health regeneration per level increased to 0.65 from 0.55 Base armour increased to 24 from 22
Graves – buffed
Stats: Attack Damage per level has increased to 4 from 3
Hecarim – buffed
Rampage (Q): Ratio of bonus Attack Damage dealt increased to 75% from 70%
Devastating Charge (E): Ability’s minimum base Attack Damage ratio has increased to 55% from 50% Ability’s maximum base Attack Damage ratio has increased to 110% from 100%
Lee Sin – nerfed
Tempest / Cripple (E): Ability’s cooldown has increased to 9 seconds from 8 seconds
Leona – nerfed
Eclipse (W): Damage dealt by ability decreased to 45/80/115/150/185 from 60/95/130/165/200
Master Yi – changed
Alpha Strike (Q): Ability’s damage Attack Damage ratio decreased to 90% from 100% Ratio of Critical Attack Damage decreased to 54% from 60%
Wuju Style (E): Base amount of true damage dealt increased to 30/40/50/60/70 from 20/30/40/50/60
Morgana – nerfed
Tormented Shadow (W): Extra damage dealt to jungle monsters decreased to 155% from 185%
Nautilus – changed
Riptide (E): New effect! The tooltip now also notes: “This ability deals 200% to jungle monsters”
Qiyana – nerfed
Terrashape (W): Ability’s Move Speed decreased to 3/5/7/9/11% from 5/7/9/11/13%
Rumble – nerfed
Junkyard Titan (Passive): Percent damage cap for monsters decreased to 80 from 120
Ryze – buffed
Stats: Ryze’s HP per level has increased to 110 from 98
Senna – changed
Absolution (Passive): Additional attack range granted for every 20 stacks of mist decreased to 20 from 25
Piercing Darkness (Q): This ability’s health restore effect now includes a lethality ratio of 160%
Curse of the Black Mist (E): This ability’s Move Speed now includes an AP ratio of 0.05%
Dawning Shadow (R): Ability Power increased to 70% from 50%
Seraphine – buffed
Surround Sound (W): Shield effect on self has increased to 75-225 from 75-150 Shield effect on allies increased to 50-150 from 50-100
Shaco – nerfed
Jack in the Box (W): Ability Power ratio of damage dealt per hit has decreased to 9% from 10%
Two-Shiv Poison (E): Ability Power ratio has decreased to 50% from 55%
Singed – changed
Fling (E): Ability cooldown has changed to a scale of 10/9.5/9/8.5/8 seconds from a flat 10 seconds
Teemo – buffed
Move Quick (W): Ability cooldown decreased to 14 seconds from 17 seconds
Urgot – nerfed
Purge (W): Ability’s Attack Damage ratio has decreased to 20/23.5/27/30.5/34% from 20/24/28/32/36%
Here’s Riot’s preview of the 11.11 changelist:
Patch Preview 11.11 with tentative changes. Nearly done, but there may still be adjustments.
-Added tank legendary changes-Added Singed-Removed a few that didn’t hold up on closer investigation pic.twitter.com/lGwHZYXAPm — Mark Yetter (@MarkYetter) May 18, 2021
Item Changes
Black Cleaver
Effects: Carve – stack of armour reduction applied increased to [5% up to a maximum of 30% armour reduction] from [4% up to a maximum of 24% armour reduction]
Bramble Vest
Stats: Armour decreased to 30 from 35
Frostfire Gauntlet
Effects: Item’s passive effect cooldown for ranged champs has increased to 6 seconds from 4 seconds
Frozen Heart
Effects: Reduction of nearby enemies’ attack speed increased to 20% from 15% Reduction of incoming damage from attacks increased to [7 + (0.5% max health) capped at 40% of the attack’s damage] from [0.5% max health capped at 40% of the attack’s damage]
Warden’s Mail
Effects: Reduction of incoming damage from attacks changed to [by up to 5 + (0.35% max health) capped at 40% of attack’s damage] from [up to 0.5% max health capped at 40% of attack’s damage]
Watchful Wardstone
Effects: Ability Haste decreased to 10 from 15 New! This item now includes 150 Health
Randuin’s Omen
Effects: Reduction of incoming damage from attacks changed to [5 + (0.35% max health) capped at 40% of the attack’s damage] from [0.5% max health capped at 40% of the attack’s damage]
Staff of Flowing Water
Effects: Rapids – Ability Power given has increased to 25-45 from 20-40
Stirring Wardstone
Effects: New! This ability now includes 100 Health New!This item now includes 10 Ability Haste
Cost: Item’s cost has increased to 1200 from 1100
Divine Sunderer
Effects: Spellblade – next attack enhancement increased to an additional 12% target max Health physical damage from 10%
Vigilant Wardstone
Effects: New! This item now includes 150 Health Ability Haste decreased to 15 from 40
Warmog’s Armor
Stats: Threshold for Warmog’s Heart effect changed to “1100 bonus health” from “3000 max health”
Rune Changes
Biscuit Delivery
Effects: Gold sellback decreased to 5 from 30
Hail of Blades
Effects: Rune cooldown increased to 12 seconds from 8 seconds
LEAGUE OF LEGENDS PATCH 11.11 – NEW CHAMPION SKINS
New Skins
PROJECT: SEJUANI – 1350 RP
Here’s the PROJECT: SEJUANI splash art:
PROJECT: SENNA
Here’s the PROJECT: SENNA splash art:
PROJECT: SYLAS
Here’s the PROJECT: SYLAS splash art:
PROJECT: SYLAS – PRESTIGE EDITION – 2,000 EVENT TOKENS
Here’s the PROJECT: SYLAS – PRESTIGE EDITION splash art:
PROJECT: RENEKTON – 1820 RP – LEGENDARY SKIN
Here’s the PROJECT: RENEKTON splash art:
And here’s the new VO for the legendary skin:
Here are some snapshots of PROJECT: RENEKTON in action, from Riot on Twitter:
PROJECT Renekton’s R displays a functional HUD.
The bar on the left is your rage.The bar on the right is the remaining duration of the ult.
While you are in ultimate (not before, not after), kills will display a marker at the bottom of the screen, up to five for a Pentakill. pic.twitter.com/NASGgu5tye — PROJECT // Sirhaian (@Sirhaian) May 11, 2021
Another big feature of this skin is the helmet! It comes down when there’s no immediate danger and comes up when in combat, above 50 rage or (very) close to an enemy. pic.twitter.com/fNiUSsuzqY — PROJECT // Sirhaian (@Sirhaian) May 11, 2021
Ah yes, here’s his recall! pic.twitter.com/Nf1SZre70t — PROJECT // Sirhaian (@Sirhaian) May 11, 2021
And finally his Death! pic.twitter.com/KZXXfL2DeP — PROJECT // Sirhaian (@Sirhaian) May 11, 2021
PROJECT: MORDEKAISER – 1820 RP – LEGENDARY SKIN
Here’s the PROJECT: MORDEKAISER splash art:
Azir – buffed
Elise – nerfed
Ezreal – buffed
Graves – buffed
Hecarim – buffed
Lee Sin – nerfed
Leona – nerfed
Master Yi – changed
Alpha Strike (Q): Ability’s damage Attack Damage ratio decreased to 90% from 100% Ratio of Critical Attack Damage decreased to 54% from 60%
Wuju Style (E): Base amount of true damage dealt increased to 30/40/50/60/70 from 20/30/40/50/60
Morgana – nerfed
Tormented Shadow (W): Extra damage dealt to jungle monsters decreased to 155% from 185%
Nautilus – changed
Riptide (E): New effect! The tooltip now also notes: “This ability deals 200% to jungle monsters”
Qiyana – nerfed
Terrashape (W): Ability’s Move Speed decreased to 3/5/7/9/11% from 5/7/9/11/13%
Rumble – nerfed
Junkyard Titan (Passive): Percent damage cap for monsters decreased to 80 from 120
Ryze – buffed
Stats: Ryze’s HP per level has increased to 110 from 98
Senna – changed
Absolution (Passive): Additional attack range granted for every 20 stacks of mist decreased to 20 from 25
Piercing Darkness (Q): This ability’s health restore effect now includes a lethality ratio of 160%
Curse of the Black Mist (E): This ability’s Move Speed now includes an AP ratio of 0.05%
Dawning Shadow (R): Ability Power increased to 70% from 50%
Seraphine – buffed
Surround Sound (W): Shield effect on self has increased to 75-225 from 75-150 Shield effect on allies increased to 50-150 from 50-100
Shaco – nerfed
Jack in the Box (W): Ability Power ratio of damage dealt per hit has decreased to 9% from 10%
Two-Shiv Poison (E): Ability Power ratio has decreased to 50% from 55%
Singed – changed
Fling (E): Ability cooldown has changed to a scale of 10/9.5/9/8.5/8 seconds from a flat 10 seconds
Teemo – buffed
Move Quick (W): Ability cooldown decreased to 14 seconds from 17 seconds
Urgot – nerfed
Purge (W): Ability’s Attack Damage ratio has decreased to 20/23.5/27/30.5/34% from 20/24/28/32/36%
Here’s Riot’s preview of the 11.11 changelist:
Master Yi – changed
Morgana – nerfed
Nautilus – changed
Qiyana – nerfed
Rumble – nerfed
Ryze – buffed
Senna – changed
Seraphine – buffed
Shaco – nerfed
Singed – changed
Teemo – buffed
Urgot – nerfed
Patch Preview 11.11 with tentative changes. Nearly done, but there may still be adjustments.
Black Cleaver
Bramble Vest
Frostfire Gauntlet
Frozen Heart
Warden’s Mail
Watchful Wardstone
Effects: Ability Haste decreased to 10 from 15 New! This item now includes 150 Health
Randuin’s Omen
Effects: Reduction of incoming damage from attacks changed to [5 + (0.35% max health) capped at 40% of the attack’s damage] from [0.5% max health capped at 40% of the attack’s damage]
Staff of Flowing Water
Effects: Rapids – Ability Power given has increased to 25-45 from 20-40
Stirring Wardstone
Effects: New! This ability now includes 100 Health New!This item now includes 10 Ability Haste
Cost: Item’s cost has increased to 1200 from 1100
Divine Sunderer
Effects: Spellblade – next attack enhancement increased to an additional 12% target max Health physical damage from 10%
Vigilant Wardstone
Effects: New! This item now includes 150 Health Ability Haste decreased to 15 from 40
Warmog’s Armor
Stats: Threshold for Warmog’s Heart effect changed to “1100 bonus health” from “3000 max health”
Watchful Wardstone
Randuin’s Omen
Staff of Flowing Water
Stirring Wardstone
Divine Sunderer
Vigilant Wardstone
Warmog’s Armor
Biscuit Delivery
Effects: Gold sellback decreased to 5 from 30
Hail of Blades
Effects: Rune cooldown increased to 12 seconds from 8 seconds
Biscuit Delivery
Hail of Blades
Here’s the PROJECT: SEJUANI splash art:
Here’s the PROJECT: SENNA splash art:
Here’s the PROJECT: SYLAS splash art:
Here’s the PROJECT: SYLAS – PRESTIGE EDITION splash art:
Here’s the PROJECT: RENEKTON splash art:
Here are some snapshots of PROJECT: RENEKTON in action, from Riot on Twitter:
PROJECT Renekton’s R displays a functional HUD.
Another big feature of this skin is the helmet! It comes down when there’s no immediate danger and comes up when in combat, above 50 rage or (very) close to an enemy. pic.twitter.com/fNiUSsuzqY
Ah yes, here’s his recall! pic.twitter.com/Nf1SZre70t
And finally his Death! pic.twitter.com/KZXXfL2DeP
Here are some snapshots of PROJECT: MORDEKAISER in action, from Riot on Twitter:
We put a lot of emphasis and time in his Ultimate, in which he teleports you to his city. This was legit the most challenging effect I’ve ever gotten to work on. pic.twitter.com/n4zNbzPOiC
While in the Death Realm, Mordekaiser’s neon lights turn bright and white, and so do his spells! pic.twitter.com/ofMQpXbO2C
Here’s another view for this. pic.twitter.com/i8owm3SJCx
His Q is slightly different based on how many targets you hit. You can also see his Passive here. pic.twitter.com/Ft2X2afQuw
And his death! pic.twitter.com/p3GsipANKl
PROJECT: BASTION EVENT
- Project: Bastion kicks off on May 27 and runs through to June 28, which means it’ll be live across patches 11.11, 11.12, and 11.13.
- The theme sees the Project alternate skin line take centre stage: “The battling factions players have met in the past must now band together against a new threat activated by the mysterious Program virus.”
Those are all the tentative League of Legends patch 11.11 notes for now, but keep heading back to this page over the update’s two-week testing cycle, as we’ll keep it updated with all the changes on the way. Assuming you want to know what’s headed to League next, that is? Of course you do.
While you’re here, take a peek at our guide to the best League of Legends champions to play if you’re a beginner and looking for tips, as well as our sister site The Loadout’s League of Legends ranks guide if you’re after pointers on how to work your way up those ladders.
Those are all the tentative League of Legends patch 11.11 notes for now, but keep heading back to this page over the update’s two-week testing cycle, as we’ll keep it updated with all the changes on the way. Assuming you want to know what’s headed to League next, that is? Of course you do.