The nights grow darker and the air chillier as we make our way towards the end of League of Legends’ 2021 patch schedule. League of Legends patch 11.20 has sailed onto the MOBA game’s live battlegrounds and its follow-up has now hit the PBE for its fortnight of testing. So, let’s see what’s in store for League of Legends patch 11.21, shall we?
If you’ve been keeping a close eye on League’s Twitter channels, you’ve probably had an early peek at the batch of new skins headed its way with 11.21. This patch is all about the Dragonmancer alternate universe, with new styles for Kai’Sa, Karma, Thresh, Volibear, and Yasuo on the way. The latter two are particularly special, with Volibear getting a Prestige Edition, while Yasuo’s two skins are legendary variants, bringing new voiceovers, as well as new animations, VFX, SFX, and more. You can check all of these out in the New Champion Skins section below.
Elsewhere, we’ve got a VFX update coming up for The Dark Sovereign, Syndra with 11.21. “Similar to the previous VFX updates we’ve made in the past (Ziggs, Zilean, Malzahar, etc), we’re working on updates to the visual effects (VFX) of champions whose spell effects are in need of some love,” senior visual effects artist Riot Sirhaian explains. “Our aim is to get their VFXs to current League standards and improve gameplay clarity. This time, it’s Syndra’s turn, for 11.21’s PBE patch!”
In the way of balance changes, as is often the case when a new patch drops onto the PBE, we don’t have any to check out just yet! But, keep checking back on these notes as we’ll very likely see this update’s round of champion changes hit the testing servers in the coming days. Assuming you want to keep up with all the changes coming to League, that is? Of course you do.
Without further ado, here are the tentative League of Legends patch 11.21 patch notes (cheers, Surrenderat20!):
LEAGUE OF LEGENDS PATCH 11.21 RELEASE DATE AND DOWNTIME According to the League of Legends 2021 patch schedule, League of Legends patch 11.21 is due to go live on Wednesday, October 20, 2021. Maintenance times haven’t yet been confirmed, but usually begin at 3am PT for NA servers, 5am UK time for EUW servers, and 3am CET for EUNE servers, and last for approximately three hours.
LEAGUE OF LEGENDS PATCH 11.21 BALANCE CHANGES Champion Changes
Akshan – nerfed
Heroic Swing (E): Damage dealt with each shot decreased to 30/45/60/75/90 from 30/50/70/90/110
Graves – nerfed
Quickdraw (E): Ability’s armour decreased to 4/7/10/13/16 from 6/9/12/15/18
Jinx – buffed
Get Excited (Passive): Ability’s total Attack Speed has increased to 25% from 15%
Flame Chompers (E): Ability’s cast range has increased to 925 from 900
Super Mega Death Rocket (R): Ability cooldown decreased to 75/65/55 seconds from 90/75/60 seconds
Karthus – nerfed
Defile (E): Mana refund decreased to 15/25/35/45/55 from 20/27/34/41/48
Lux – buffed
Stats: Lux’s Attack Speed per level has doubled to 2% from 1%
Illumination (Passive): Ability’s mark duration now “extends if a basic attack is in flight or R is being cast”
Lucent Singularity (E): Damage dealt has increased to [70/120/170/220/270 (+70% Ability Power)] from [60/110/160/210/260 (+65% Ability Power)] Final Spark (R): Ability cooldown decreased to 60/50/40 seconds from 80/60/40 seconds
Miss Fortune – nerfed
Stats: Miss Fortune’s base mana has decreased to 300 from 325.84
Strut (W): Ability’s mana cost has increased to 45 from 30
Quinn – nerfed
Heightened Senses (W): Bonus Attack Speed has decreased to 20/25/30/35/40% from 20/35/50/65/80%
Sion – buffed
Soul Furnace (W): Shield ratio increased to 11/12/13/14/15% maximum HP from 8/9/10/11/12% maximum HP
Teemo – buffed
Blinding Dart (Q): Ability cooldown has decreased to 7 seconds from 8 seconds Blind duration has increased to 2/2.25/2.5/2.75/3 seconds from 1.5/1.75/2/2.25/2.5 seconds Ability’s missile speed has increased to 2500 from 1500
Viego – buffed
Blade of the Ruined King (Q): Total Attack Damage ratio increased to 70% from 60%
Spectral Maw (W): Self-slow effect has decreased to 10% from 15%
Heartbreaker (R): Crit ratio has increased to 100% from 75%
Xayah – buffed
Stats: Xayah’s move speed has increased to 330 from 325
Double Daggers (Q): Ability cooldown has decreased to 10/8.5/7/5.5/4 seconds from 10/9/8/7/6 seconds
Here’s Riot’s patch preview in full:
11.21 Patch Preview with Content!
This morning I playtested the Teemo changes and dumpstered. They def feel good.
The last patch was a bit quiet but imo this one has some pretty big changes, especially in the systems. Should be a cool patch all in all but lmk how it looks! pic.twitter.com/HIIq36wetE — Phlox (@RiotPhlox) October 12, 2021
Item Changes
Goredrinker
Effects: Removed! Goredrinker’s 150% base health regeneration effect Removed! Spite passive New/added! 8% Omnivamp Damage dealt from Active – Thirsting Slash changed to [175% base AD physical damage] from [100% AD physical damage]
Stridebreaker
Effects: Attack Damage increased to 50 from 45 Damage dealt by Active – Halting Slash changed to [175% base AD physical damage] from [100% AD physical damage]
Ironspike Whip
Effects: Damage dealt by Active – Crescent changed to [100% Base AD physical damage] from [75% AD physical damage]
Rune Changes
Ravenous Hunter
Effects: Omnivamp per stack has decreased to 1.2% from 1.5%
Conqueror
Effects: Adaptive per stack has decreased to 2-4 from 2-5 Duration of buff has decreased to 4 seconds from 6 seconds
Ingenious Hunter
Effects: Base item haste has doubled to 20 from 10 Item haste per stack has increased to 6 from 5
Guardian
Effects: Shield effect has decreased to 50-130 from 70-150
LEAGUE OF LEGENDS PATCH 11.21 – NEW CHAMPION SKINS New Champion Skins LAGOON DRAGON KAI’SA 1350 RP “Seeking the power to purify the land of Brand’s corruption, Kai’Sa plunged into the depths of the Lagoon Dragon’s waters, despite terrifying legends of the endless deep. However, the Dragon recognized her for her courage to face the unknown and blessed her with its gifts. Now, she adventures the world, cleansing the land and protecting those who cannot protect themselves.”
Here’s the LAGOON DRAGON KAI’SA splash art:
TRANQUILITY DRAGON KARMA 1350 RP “As Brand’s corruption spread, Karma sought the power to restore peace. When her desperate search throughout the land failed, Karma was left with nowhere left to look but within. After months of quiet contemplation, the fabled Tranquility Dragon greeted her in a vision. She awoke with the dragon’s gift, the power to bring tranquil peace to face Brand’s raging violence.”
Here’s the TRANQUILITY DRAGON KARMA splash art:
STEEL DRAGON THRESH 1350 RP “The Steel Dragon, happiest curled up in its cavernous archive amidst its treasures, needed someone with a talent for acquiring esoteric new treasures– and its eye fell on Thresh. Honoured to assist, Thresh’s limitless appetite for acquisition warped into obsession. Now he stops at nothing to acquire what he wants, justifying his cruelty in the name of his benefactor.”
Here’s the STEEL DRAGON THRESH splash art:
DUALITY DRAGON VOLIBEAR 1350 RP “Volibear was the greatest terror in the forest, until the nearby volcano erupted. In the frenzy of escape, Volibear came across a child who was similarly trapped, and heeded a strange instinct– he saved the child. The Duality Dragon saw and made the mighty predator an offer: the power to hone the duality of his nature, both fury and compassion.”
Here’s the DUALITY DRAGON VOLIBEAR splash art:
DUALITY DRAGON VOLIBEAR – Prestige Edition 2,000 EVENT TOKENS “Volibear stands poised between the two drives of his core self– rage and mercy, impulse and restraint, neither overwhelming the other. Balance is an active struggle; each day the predator and protector clash, and each day Volibear’s will grows stronger by the grace of the dragon’s gift.”
Here’s the DUALITY DRAGON VOLIBEAR – PRESTIGE EDITION splash art:
Dream Dragon Yasuo – LEGENDARY 1820 RP “The song of steel grew silent, and Yasuo was the last living soul on the battlefield– though he imagined he could hear the thankful murmurs of the villagers he’d protected. Wounded and dying, Yasuo produced his flute to play a last haunting elegy. The Dragon of Dreams descended from its mountaintop, moved by Yasuo’s song, and offered him its power…”
Here’s the DREAM DRAGON YASUO – LEGENDARY splash art:
TRUTH DRAGON YASUO – LEGENDARY 1820 RP “Alone against an army, Yasuo chose to stand and fight. He blocked a narrow pass between two mountains, allowing innocents to escape the bloodshed. Wielding the truth of steel as a dance, he felled countless foes– but even he could not hold out forever. The Dragon of Truth, moved by his swordsmanship, came down from its peak to bless him…”
Here’s the DREAM DRAGON YASUO – LEGENDARY splash art:
As legendary skins, DREAM DRAGON YASUO and TRUTH DRAGON YASUO get some new VO – check it out below:
LEAGUE OF LEGENDS PATCH 11.21 SYNDRA UPDATE Syndra VFX Update Senior visual effects artist Riot Sirhaian has posted the following about a new Syndra VFX update coming with patch 11.21 on Reddit:
Syndra VFX Update from LeaguePBE
Here are some clips demonstrating what the devs have in store for the champ:
Here’s SkinSpotlights’ look at the Syndra VFX changes:
League of Legends patch 11.21 – /All Chat Change All Chat Change Riot has announced that it’s “disabling /all chat in matchmade queues” to help combat toxicity in a new blog post. “We know this sucks for those of you who just want to compliment your lane opponent’s skin, or ask for a dance party in Baron pit. But we believe the trade-off is worth it to cut down on the growing negativity /all chat has been creating in your games,” the studio explains. You can check out the full details via the link above.
Those are all the tentative – so, subject to change – League of Legends patch 11.21 notes right now. But keep checking back on this page over the patch’s two-week-long testing cycle as we can expect this update’s batch of champion balance changes, and potentially others for items or runes, depending on Riot’s plans, to arrive soon – and we’ll post it all here.
If you’re on the lookout for some tips to improve your game, though, do check out our sister site The Loadout’s League of Legends ranks guide for some pointers on how to work your way up those ladders.
The nights grow darker and the air chillier as we make our way towards the end of League of Legends’ 2021 patch schedule. League of Legends patch 11.20 has sailed onto the MOBA game’s live battlegrounds and its follow-up has now hit the PBE for its fortnight of testing. So, let’s see what’s in store for League of Legends patch 11.21, shall we?
If you’ve been keeping a close eye on League’s Twitter channels, you’ve probably had an early peek at the batch of new skins headed its way with 11.21. This patch is all about the Dragonmancer alternate universe, with new styles for Kai’Sa, Karma, Thresh, Volibear, and Yasuo on the way. The latter two are particularly special, with Volibear getting a Prestige Edition, while Yasuo’s two skins are legendary variants, bringing new voiceovers, as well as new animations, VFX, SFX, and more. You can check all of these out in the New Champion Skins section below.
Elsewhere, we’ve got a VFX update coming up for The Dark Sovereign, Syndra with 11.21. “Similar to the previous VFX updates we’ve made in the past (Ziggs, Zilean, Malzahar, etc), we’re working on updates to the visual effects (VFX) of champions whose spell effects are in need of some love,” senior visual effects artist Riot Sirhaian explains. “Our aim is to get their VFXs to current League standards and improve gameplay clarity. This time, it’s Syndra’s turn, for 11.21’s PBE patch!”
According to the League of Legends 2021 patch schedule, League of Legends patch 11.21 is due to go live on Wednesday, October 20, 2021. Maintenance times haven’t yet been confirmed, but usually begin at 3am PT for NA servers, 5am UK time for EUW servers, and 3am CET for EUNE servers, and last for approximately three hours.
Champion Changes
Akshan – nerfed
Heroic Swing (E): Damage dealt with each shot decreased to 30/45/60/75/90 from 30/50/70/90/110
Graves – nerfed
Quickdraw (E): Ability’s armour decreased to 4/7/10/13/16 from 6/9/12/15/18
Jinx – buffed
Get Excited (Passive): Ability’s total Attack Speed has increased to 25% from 15%
Flame Chompers (E): Ability’s cast range has increased to 925 from 900
Super Mega Death Rocket (R): Ability cooldown decreased to 75/65/55 seconds from 90/75/60 seconds
Karthus – nerfed
Defile (E): Mana refund decreased to 15/25/35/45/55 from 20/27/34/41/48
Lux – buffed
Stats: Lux’s Attack Speed per level has doubled to 2% from 1%
Illumination (Passive): Ability’s mark duration now “extends if a basic attack is in flight or R is being cast”
Lucent Singularity (E): Damage dealt has increased to [70/120/170/220/270 (+70% Ability Power)] from [60/110/160/210/260 (+65% Ability Power)] Final Spark (R): Ability cooldown decreased to 60/50/40 seconds from 80/60/40 seconds
Miss Fortune – nerfed
Stats: Miss Fortune’s base mana has decreased to 300 from 325.84
Strut (W): Ability’s mana cost has increased to 45 from 30
Quinn – nerfed
Heightened Senses (W): Bonus Attack Speed has decreased to 20/25/30/35/40% from 20/35/50/65/80%
Sion – buffed
Soul Furnace (W): Shield ratio increased to 11/12/13/14/15% maximum HP from 8/9/10/11/12% maximum HP
Teemo – buffed
Blinding Dart (Q): Ability cooldown has decreased to 7 seconds from 8 seconds Blind duration has increased to 2/2.25/2.5/2.75/3 seconds from 1.5/1.75/2/2.25/2.5 seconds Ability’s missile speed has increased to 2500 from 1500
Viego – buffed
Blade of the Ruined King (Q): Total Attack Damage ratio increased to 70% from 60%
Spectral Maw (W): Self-slow effect has decreased to 10% from 15%
Heartbreaker (R): Crit ratio has increased to 100% from 75%
Xayah – buffed
Stats: Xayah’s move speed has increased to 330 from 325
Double Daggers (Q): Ability cooldown has decreased to 10/8.5/7/5.5/4 seconds from 10/9/8/7/6 seconds
Here’s Riot’s patch preview in full:
Akshan – nerfed
Heroic Swing (E): Damage dealt with each shot decreased to 30/45/60/75/90 from 30/50/70/90/110
Graves – nerfed
Quickdraw (E): Ability’s armour decreased to 4/7/10/13/16 from 6/9/12/15/18
Jinx – buffed
Get Excited (Passive): Ability’s total Attack Speed has increased to 25% from 15%
Flame Chompers (E): Ability’s cast range has increased to 925 from 900
Super Mega Death Rocket (R): Ability cooldown decreased to 75/65/55 seconds from 90/75/60 seconds
Karthus – nerfed
Defile (E): Mana refund decreased to 15/25/35/45/55 from 20/27/34/41/48
Lux – buffed
Stats: Lux’s Attack Speed per level has doubled to 2% from 1%
Illumination (Passive): Ability’s mark duration now “extends if a basic attack is in flight or R is being cast”
Lucent Singularity (E): Damage dealt has increased to [70/120/170/220/270 (+70% Ability Power)] from [60/110/160/210/260 (+65% Ability Power)] Final Spark (R): Ability cooldown decreased to 60/50/40 seconds from 80/60/40 seconds
Miss Fortune – nerfed
Stats: Miss Fortune’s base mana has decreased to 300 from 325.84
Strut (W): Ability’s mana cost has increased to 45 from 30
Quinn – nerfed
Heightened Senses (W): Bonus Attack Speed has decreased to 20/25/30/35/40% from 20/35/50/65/80%
Akshan – nerfed
Graves – nerfed
Jinx – buffed
Karthus – nerfed
Lux – buffed
Miss Fortune – nerfed
Quinn – nerfed
Sion – buffed
Soul Furnace (W): Shield ratio increased to 11/12/13/14/15% maximum HP from 8/9/10/11/12% maximum HP
Teemo – buffed
Blinding Dart (Q): Ability cooldown has decreased to 7 seconds from 8 seconds Blind duration has increased to 2/2.25/2.5/2.75/3 seconds from 1.5/1.75/2/2.25/2.5 seconds Ability’s missile speed has increased to 2500 from 1500
Viego – buffed
Blade of the Ruined King (Q): Total Attack Damage ratio increased to 70% from 60%
Spectral Maw (W): Self-slow effect has decreased to 10% from 15%
Heartbreaker (R): Crit ratio has increased to 100% from 75%
Xayah – buffed
Stats: Xayah’s move speed has increased to 330 from 325
Double Daggers (Q): Ability cooldown has decreased to 10/8.5/7/5.5/4 seconds from 10/9/8/7/6 seconds
Here’s Riot’s patch preview in full:
Sion – buffed
Teemo – buffed
Viego – buffed
Xayah – buffed
11.21 Patch Preview with Content!
Item Changes
Goredrinker
Effects: Removed! Goredrinker’s 150% base health regeneration effect Removed! Spite passive New/added! 8% Omnivamp Damage dealt from Active – Thirsting Slash changed to [175% base AD physical damage] from [100% AD physical damage]
Stridebreaker
Effects: Attack Damage increased to 50 from 45 Damage dealt by Active – Halting Slash changed to [175% base AD physical damage] from [100% AD physical damage]
Ironspike Whip
Effects: Damage dealt by Active – Crescent changed to [100% Base AD physical damage] from [75% AD physical damage]
Rune Changes
Ravenous Hunter
Effects: Omnivamp per stack has decreased to 1.2% from 1.5%
Conqueror
Effects: Adaptive per stack has decreased to 2-4 from 2-5 Duration of buff has decreased to 4 seconds from 6 seconds
Ingenious Hunter
Effects: Base item haste has doubled to 20 from 10 Item haste per stack has increased to 6 from 5
Guardian
Effects: Shield effect has decreased to 50-130 from 70-150
LEAGUE OF LEGENDS PATCH 11.21 – NEW CHAMPION SKINS
New Champion Skins
LAGOON DRAGON KAI’SA
1350 RP
“Seeking the power to purify the land of Brand’s corruption, Kai’Sa plunged into the depths of the Lagoon Dragon’s waters, despite terrifying legends of the endless deep. However, the Dragon recognized her for her courage to face the unknown and blessed her with its gifts. Now, she adventures the world, cleansing the land and protecting those who cannot protect themselves.”
Goredrinker
Effects: Removed! Goredrinker’s 150% base health regeneration effect Removed! Spite passive New/added! 8% Omnivamp Damage dealt from Active – Thirsting Slash changed to [175% base AD physical damage] from [100% AD physical damage]
Stridebreaker
Effects: Attack Damage increased to 50 from 45 Damage dealt by Active – Halting Slash changed to [175% base AD physical damage] from [100% AD physical damage]
Ironspike Whip
Effects: Damage dealt by Active – Crescent changed to [100% Base AD physical damage] from [75% AD physical damage]
Goredrinker
Stridebreaker
Ironspike Whip
Ravenous Hunter
Effects: Omnivamp per stack has decreased to 1.2% from 1.5%
Conqueror
Effects: Adaptive per stack has decreased to 2-4 from 2-5 Duration of buff has decreased to 4 seconds from 6 seconds
Ingenious Hunter
Effects: Base item haste has doubled to 20 from 10 Item haste per stack has increased to 6 from 5
Guardian
Effects: Shield effect has decreased to 50-130 from 70-150
Ravenous Hunter
Conqueror
Ingenious Hunter
Guardian
Here’s the LAGOON DRAGON KAI’SA splash art:
“As Brand’s corruption spread, Karma sought the power to restore peace. When her desperate search throughout the land failed, Karma was left with nowhere left to look but within. After months of quiet contemplation, the fabled Tranquility Dragon greeted her in a vision. She awoke with the dragon’s gift, the power to bring tranquil peace to face Brand’s raging violence.”
Here’s the TRANQUILITY DRAGON KARMA splash art:
“The Steel Dragon, happiest curled up in its cavernous archive amidst its treasures, needed someone with a talent for acquiring esoteric new treasures– and its eye fell on Thresh. Honoured to assist, Thresh’s limitless appetite for acquisition warped into obsession. Now he stops at nothing to acquire what he wants, justifying his cruelty in the name of his benefactor.”
Here’s the STEEL DRAGON THRESH splash art:
“Volibear was the greatest terror in the forest, until the nearby volcano erupted. In the frenzy of escape, Volibear came across a child who was similarly trapped, and heeded a strange instinct– he saved the child. The Duality Dragon saw and made the mighty predator an offer: the power to hone the duality of his nature, both fury and compassion.”
Here’s the DUALITY DRAGON VOLIBEAR splash art:
“Volibear stands poised between the two drives of his core self– rage and mercy, impulse and restraint, neither overwhelming the other. Balance is an active struggle; each day the predator and protector clash, and each day Volibear’s will grows stronger by the grace of the dragon’s gift.”
Here’s the DUALITY DRAGON VOLIBEAR – PRESTIGE EDITION splash art:
“The song of steel grew silent, and Yasuo was the last living soul on the battlefield– though he imagined he could hear the thankful murmurs of the villagers he’d protected. Wounded and dying, Yasuo produced his flute to play a last haunting elegy. The Dragon of Dreams descended from its mountaintop, moved by Yasuo’s song, and offered him its power…”
Here’s the DREAM DRAGON YASUO – LEGENDARY splash art:
“Alone against an army, Yasuo chose to stand and fight. He blocked a narrow pass between two mountains, allowing innocents to escape the bloodshed. Wielding the truth of steel as a dance, he felled countless foes– but even he could not hold out forever. The Dragon of Truth, moved by his swordsmanship, came down from its peak to bless him…”
Here’s the DREAM DRAGON YASUO – LEGENDARY splash art:
LEAGUE OF LEGENDS PATCH 11.21 SYNDRA UPDATE
Syndra VFX Update
Senior visual effects artist Riot Sirhaian has posted the following about a new Syndra VFX update coming with patch 11.21 on Reddit:
Here’s SkinSpotlights’ look at the Syndra VFX changes:
League of Legends patch 11.21 – /All Chat Change
All Chat Change
Riot has announced that it’s “disabling /all chat in matchmade queues” to help combat toxicity in a new blog post. “We know this sucks for those of you who just want to compliment your lane opponent’s skin, or ask for a dance party in Baron pit. But we believe the trade-off is worth it to cut down on the growing negativity /all chat has been creating in your games,” the studio explains. You can check out the full details via the link above.
Those are all the tentative – so, subject to change – League of Legends patch 11.21 notes right now. But keep checking back on this page over the patch’s two-week-long testing cycle as we can expect this update’s batch of champion balance changes, and potentially others for items or runes, depending on Riot’s plans, to arrive soon – and we’ll post it all here.