Update – February 18, 2021: League of Legends patch 11.4 is headed to live! Check out the League of Legends patch 11.5 notes to see what’s on the way next. Hot on the heels of League of Legends patch 11.3, the multiplayer game’s next update has hit its testing grounds for a fortnight of, well, testing. While 11.3 brought the dazzling new League of Legends Lunar Beast event, signs so far suggest its follow-up is a more minimalist affair. Let’s take a look at what’s in store for patch 11.4, shall we?
Based on what’s on the PBE so far, it doesn’t look like we can expect much in the way of new stuff this coming update. QA lead on skins Katey ‘Khaos’ Anthony has posted on Twitter: “No new skins this PBE cycle, catch y’all next time!” so we won’t see more of those 140 new League of Legends skins Riot’s aiming to launch over the course of the year come to the game this time.
There are plenty of Champion balance changes to check out now, though, with newcomer Viego, Samira, Soraka, and Katarina among those receiving some key changes this update. There are also a couple items changes in the mix – check these all out below.
Plus, gameplay design director Mark Yetter has posted: “One set of changes we’re working on for 11.4 is some position nerfs for Jungle”. You can check out the changes in detail in the section below.
Without further ado, here are the tentative League of Legends patch 11.4 notes (cheers, Surrenderat20!):
LEAGUE OF LEGENDS PATCH 11.4 RELEASE DATE AND DOWNTIME According to the League of Legends 2021 patch schedule, League of Legends patch 11.4 is due to go live on Thursday, February 18, 2021. Maintenance times have now been confirmed, and will begin at 03:00 PT for NA servers, 05:00 GMT for EUW servers, and 03:00 CET for EUNE servers, and last for approximately three hours.
LEAGUE OF LEGENDS PATCH 11.4 – BALANCE CHANGES Champion changes
Amumu – buffed
Stats: Base HP increased to 615 from 613
Tantrum (E): Damage dealt increased to 75/100/125/150/175 from 75/95/115/135/155
Braum – buffed
Glacial Fissure (R): Cooldown decreased to 120/100/80 from 140/120/100
Caitlyn – buffed
Stats: Attack speed per level increased to 4 from 3.5 Attack Damage per level increased to 3.8 from 3.3
Camille – nerfed
Tactical Sweep (W): Cooldown increased to 17/15.5/14/12.5/11 seconds from 15/13.5/12/10.5/9 seconds
Fiora – buffed
Duelist’s Dance (Passive): Damage dealt to Vitals increased to [3% (+5.5% per 100 AD)] from [2.5% (+4.5% per 100 AD)]
Jinx – buffed
Stats: Base HP increased to 610 from 550
Kai’Sa – nerfed
Icathian Rain (Q): Damage dealt by each missile decreased to 40/55/70/85/100 from 45/61.25/77.5/93.75/110 Maximum damage dealt to a single target decreased to [90/123.75/191.25/225] from [101.25 – 247.5] Maximum evolved damage dealt decreased to [150-375] from [168 – 412.5]
Katarina – buffed
Death Lotus (R): On-hit Damage Modifier changed to 25/30/35% from a flat 25% Physical damage dealt for each dagger increased to [16% bAD (1 + 0.8 Bonus Attack Speed)] from [15% bAD (1 + 0.666 Bonus Attack Speed)]
Lee Sin – buffed
Sonic Wave (Q): Cooldown decreased to 10/9/8/7/6 from 11/10/9/8/7
Renekton – nerfed
Cull the Meek (Q): Healing (non-champs) decreased to 3/4/5/6/7 from 3/4.5/6/7.5/9 Enhanced healing (non-champs) decreased to 9/12/15/18/21 from 9/13.5/18/22.5/27
Samira – changed
Daredevil Impulse (Passive): Attack Damage decreased to 3.5% from 7.5% Ratio of bonus Attack Damage dealt from melee increased to [3.5-10.5% tAD] from a flat 7.5%
Flair (Q): Attack Damage ratio changed to [80/87.5/95/102.5/110%] from a flat 100%
Blade Whirl (Q): Duration of whirl decreased to 0.75 seconds from 1 second
Wild Rush (E): Dash speed decreased to 1600 from 2050 Note! This ability can no longer be used on allies
Inferno Trigger (R): Cooldown increased to 8 seconds from 3 seconds
Skarner – nerfed
Stats: Base HP decreased to 580 from 601 HP per level decreased to 85 from 90
Soraka – buffed
Starcall (Q): Bonus movement speed increased to 20/22.5/25/27.5/30% from 15/17.5/2/22.5/25%
Astral Infusion (W): Healing increased to 100/135/170/205/240 from 90/125/160/195/230
Talon – buffed
Rake (W): Cooldown changed to 9/8.5/8/7.5/7 seconds from a flat 9 seconds Attack Damage ratio of blades volley’s outgoing damage increased to 55% from 40%
Tryndamere – buffed
Stats: Base Attack Damage dealt increased to 72 from 69
Urgot – buffed
Purge (W): Damage dealt by on-hit effects increased to 75% from 50%
Varus – changed
Blighted Quiver (W): Active effect changed to [0-80% increased damage based on Q] from [0-50%] Maximum damage dealt by ability changed to [10.8-25.2% max HP damage] from [9-21%]
Veigar – buffed
Baleful Strike (Q): Mana cost decreased to 30/35/40/45/50 from 40/45/50/55/60
Primordial Burst (R): Cooldown decreased to 120/90/60 from 120/100/80
Viego – changed
Blade of the Ruined King (Q): New! This ability’s healing is now reduced to 100% against minions Patch 11.3 mid-update fixes: Blade of the Ruined King (Q) – Healing from second hit versus minions decreased to 100% from 150% Sovereign’s Domain (Passive) – Toggle abilities bugfix – “Viego no longer keeps Gragas’ Q – Barrel Roll and Lux’s E – Lucent Singularity abilities after having possessed them” Sovereign’s Domain (Passive) – Hecarim bugfix – “Fixed a bug where Viego would cast different, incorrect abilities after possessing Hecarim while his W – Spirit of Dead is active” Transcendence bugfix – “Fixed a bug where Viego would be granted additional permanent ability haste from Transcendence if he levels to 5, 8, or 11 during enemy champion possession”
Here’s the 11.4 patch preview from Riot:
Updated jungle changes (pulled back on a few of the nerfs) pic.twitter.com/TjHQ4Mr8EK — Mark Yetter (@MarkYetter) February 9, 2021
Item Changes
Chempunk Chainsword
Effects: Health increased to 250 from 150
Cosmic Drive
Effects: Ability Haste decreased to 20 from 30 Spelldance changed to “If you have at least 160 Ability Power, gain 20 Ability Haste and 10 – 30 Move Speed” from “Dealing damage with Abilities grants (10 + 20% Ability Haste) Move Speed for 4 seconds”
Everfrost
Recipe: New recipe! Lost Chapter + Kindlegem + Blasting Wand + 450g
Effects: Health increased to 250 from 200 Passive damage dealt by Glaciate increased to [125 +35% AP] from [100 + 30% AP]
Guinsoo’s Rageblade
Effects: Attack speed increased to 45% from 40%
Moonstone Renewer
Effects: Healing decreased to [50-100] from [70-100]
Morellonomicon
Effects: Attack Power increased to 80 from 70
Mortal Reminder
Effects: Attack Damage increased to 25 from 20
Jungle Changes Here are the changes Riot’s planning to bring to Jungle in the 11.4 patch:
One set of changes we’re working on for 11.4 is some position nerfs for Jungle.
These should take Jungle power levels down to season 10 levels. Currently the position is holding too much influence over the game. pic.twitter.com/ZuEYHCSK2m — Mark Yetter (@MarkYetter) February 5, 2021
LEAGUE OF LEGENDS PATCH 11.4 – CHAMPION SKINS None this patch, sadly! Here’s a note from Riot:
Just putting that out there since y’all are making fake PBE previews since there wasn’t one. 😛
— kateyopeia – the snake era 🐍 (@moonstonesxo) February 2, 2021
That’s all for the tentative League of Legends patch 11.4 notes based on what’s on the PBE right now, but keep an eye on this page over its testing cycle as we’ll keep updating it with all the changes getting tested ahead of its live launch. Assuming you want to keep up with all the latest changes headed to League, that is? Of course you do.
While you wait, we have a handy LoL tier list and rundown of the best League of Legends Champions to play in each role if you’re on the lookout for some pointers.
Update – February 18, 2021: League of Legends patch 11.4 is headed to live! Check out the League of Legends patch 11.5 notes to see what’s on the way next.
Based on what’s on the PBE so far, it doesn’t look like we can expect much in the way of new stuff this coming update. QA lead on skins Katey ‘Khaos’ Anthony has posted on Twitter: “No new skins this PBE cycle, catch y’all next time!” so we won’t see more of those 140 new League of Legends skins Riot’s aiming to launch over the course of the year come to the game this time.
According to the League of Legends 2021 patch schedule, League of Legends patch 11.4 is due to go live on Thursday, February 18, 2021. Maintenance times have now been confirmed, and will begin at 03:00 PT for NA servers, 05:00 GMT for EUW servers, and 03:00 CET for EUNE servers, and last for approximately three hours.
Champion changes
Amumu – buffed
Stats: Base HP increased to 615 from 613
Tantrum (E): Damage dealt increased to 75/100/125/150/175 from 75/95/115/135/155
Braum – buffed
Glacial Fissure (R): Cooldown decreased to 120/100/80 from 140/120/100
Caitlyn – buffed
Stats: Attack speed per level increased to 4 from 3.5 Attack Damage per level increased to 3.8 from 3.3
Camille – nerfed
Tactical Sweep (W): Cooldown increased to 17/15.5/14/12.5/11 seconds from 15/13.5/12/10.5/9 seconds
Fiora – buffed
Duelist’s Dance (Passive): Damage dealt to Vitals increased to [3% (+5.5% per 100 AD)] from [2.5% (+4.5% per 100 AD)]
Jinx – buffed
Stats: Base HP increased to 610 from 550
Kai’Sa – nerfed
Icathian Rain (Q): Damage dealt by each missile decreased to 40/55/70/85/100 from 45/61.25/77.5/93.75/110 Maximum damage dealt to a single target decreased to [90/123.75/191.25/225] from [101.25 – 247.5] Maximum evolved damage dealt decreased to [150-375] from [168 – 412.5]
Katarina – buffed
Death Lotus (R): On-hit Damage Modifier changed to 25/30/35% from a flat 25% Physical damage dealt for each dagger increased to [16% bAD (1 + 0.8 Bonus Attack Speed)] from [15% bAD (1 + 0.666 Bonus Attack Speed)]
Lee Sin – buffed
Sonic Wave (Q): Cooldown decreased to 10/9/8/7/6 from 11/10/9/8/7
Renekton – nerfed
Cull the Meek (Q): Healing (non-champs) decreased to 3/4/5/6/7 from 3/4.5/6/7.5/9 Enhanced healing (non-champs) decreased to 9/12/15/18/21 from 9/13.5/18/22.5/27
Samira – changed
Daredevil Impulse (Passive): Attack Damage decreased to 3.5% from 7.5% Ratio of bonus Attack Damage dealt from melee increased to [3.5-10.5% tAD] from a flat 7.5%
Flair (Q): Attack Damage ratio changed to [80/87.5/95/102.5/110%] from a flat 100%
Blade Whirl (Q): Duration of whirl decreased to 0.75 seconds from 1 second
Wild Rush (E): Dash speed decreased to 1600 from 2050 Note! This ability can no longer be used on allies
Inferno Trigger (R): Cooldown increased to 8 seconds from 3 seconds
Skarner – nerfed
Stats: Base HP decreased to 580 from 601 HP per level decreased to 85 from 90
Soraka – buffed
Starcall (Q): Bonus movement speed increased to 20/22.5/25/27.5/30% from 15/17.5/2/22.5/25%
Astral Infusion (W): Healing increased to 100/135/170/205/240 from 90/125/160/195/230
Talon – buffed
Rake (W): Cooldown changed to 9/8.5/8/7.5/7 seconds from a flat 9 seconds Attack Damage ratio of blades volley’s outgoing damage increased to 55% from 40%
Tryndamere – buffed
Stats: Base Attack Damage dealt increased to 72 from 69
Urgot – buffed
Purge (W): Damage dealt by on-hit effects increased to 75% from 50%
Varus – changed
Blighted Quiver (W): Active effect changed to [0-80% increased damage based on Q] from [0-50%] Maximum damage dealt by ability changed to [10.8-25.2% max HP damage] from [9-21%]
Veigar – buffed
Baleful Strike (Q): Mana cost decreased to 30/35/40/45/50 from 40/45/50/55/60
Primordial Burst (R): Cooldown decreased to 120/90/60 from 120/100/80
Viego – changed
Blade of the Ruined King (Q): New! This ability’s healing is now reduced to 100% against minions Patch 11.3 mid-update fixes: Blade of the Ruined King (Q) – Healing from second hit versus minions decreased to 100% from 150% Sovereign’s Domain (Passive) – Toggle abilities bugfix – “Viego no longer keeps Gragas’ Q – Barrel Roll and Lux’s E – Lucent Singularity abilities after having possessed them” Sovereign’s Domain (Passive) – Hecarim bugfix – “Fixed a bug where Viego would cast different, incorrect abilities after possessing Hecarim while his W – Spirit of Dead is active” Transcendence bugfix – “Fixed a bug where Viego would be granted additional permanent ability haste from Transcendence if he levels to 5, 8, or 11 during enemy champion possession”
Here’s the 11.4 patch preview from Riot:
Updated jungle changes (pulled back on a few of the nerfs) pic.twitter.com/TjHQ4Mr8EK — Mark Yetter (@MarkYetter) February 9, 2021
Item Changes
Chempunk Chainsword
Effects: Health increased to 250 from 150
Cosmic Drive
Effects: Ability Haste decreased to 20 from 30 Spelldance changed to “If you have at least 160 Ability Power, gain 20 Ability Haste and 10 – 30 Move Speed” from “Dealing damage with Abilities grants (10 + 20% Ability Haste) Move Speed for 4 seconds”
Everfrost
Recipe: New recipe! Lost Chapter + Kindlegem + Blasting Wand + 450g
Effects: Health increased to 250 from 200 Passive damage dealt by Glaciate increased to [125 +35% AP] from [100 + 30% AP]
Guinsoo’s Rageblade
Effects: Attack speed increased to 45% from 40%
Moonstone Renewer
Effects: Healing decreased to [50-100] from [70-100]
Morellonomicon
Effects: Attack Power increased to 80 from 70
Mortal Reminder
Effects: Attack Damage increased to 25 from 20
Jungle Changes
Here are the changes Riot’s planning to bring to Jungle in the 11.4 patch:
Amumu – buffed
Braum – buffed
Caitlyn – buffed
Camille – nerfed
Fiora – buffed
Jinx – buffed
Kai’Sa – nerfed
Katarina – buffed
Death Lotus (R): On-hit Damage Modifier changed to 25/30/35% from a flat 25% Physical damage dealt for each dagger increased to [16% bAD (1 + 0.8 Bonus Attack Speed)] from [15% bAD (1 + 0.666 Bonus Attack Speed)]
Lee Sin – buffed
Sonic Wave (Q): Cooldown decreased to 10/9/8/7/6 from 11/10/9/8/7
Renekton – nerfed
Cull the Meek (Q): Healing (non-champs) decreased to 3/4/5/6/7 from 3/4.5/6/7.5/9 Enhanced healing (non-champs) decreased to 9/12/15/18/21 from 9/13.5/18/22.5/27
Samira – changed
Daredevil Impulse (Passive): Attack Damage decreased to 3.5% from 7.5% Ratio of bonus Attack Damage dealt from melee increased to [3.5-10.5% tAD] from a flat 7.5%
Flair (Q): Attack Damage ratio changed to [80/87.5/95/102.5/110%] from a flat 100%
Blade Whirl (Q): Duration of whirl decreased to 0.75 seconds from 1 second
Wild Rush (E): Dash speed decreased to 1600 from 2050 Note! This ability can no longer be used on allies
Inferno Trigger (R): Cooldown increased to 8 seconds from 3 seconds
Skarner – nerfed
Stats: Base HP decreased to 580 from 601 HP per level decreased to 85 from 90
Soraka – buffed
Starcall (Q): Bonus movement speed increased to 20/22.5/25/27.5/30% from 15/17.5/2/22.5/25%
Astral Infusion (W): Healing increased to 100/135/170/205/240 from 90/125/160/195/230
Talon – buffed
Rake (W): Cooldown changed to 9/8.5/8/7.5/7 seconds from a flat 9 seconds Attack Damage ratio of blades volley’s outgoing damage increased to 55% from 40%
Tryndamere – buffed
Stats: Base Attack Damage dealt increased to 72 from 69
Urgot – buffed
Purge (W): Damage dealt by on-hit effects increased to 75% from 50%
Varus – changed
Blighted Quiver (W): Active effect changed to [0-80% increased damage based on Q] from [0-50%] Maximum damage dealt by ability changed to [10.8-25.2% max HP damage] from [9-21%]
Veigar – buffed
Baleful Strike (Q): Mana cost decreased to 30/35/40/45/50 from 40/45/50/55/60
Primordial Burst (R): Cooldown decreased to 120/90/60 from 120/100/80
Viego – changed
Blade of the Ruined King (Q): New! This ability’s healing is now reduced to 100% against minions Patch 11.3 mid-update fixes: Blade of the Ruined King (Q) – Healing from second hit versus minions decreased to 100% from 150% Sovereign’s Domain (Passive) – Toggle abilities bugfix – “Viego no longer keeps Gragas’ Q – Barrel Roll and Lux’s E – Lucent Singularity abilities after having possessed them” Sovereign’s Domain (Passive) – Hecarim bugfix – “Fixed a bug where Viego would cast different, incorrect abilities after possessing Hecarim while his W – Spirit of Dead is active” Transcendence bugfix – “Fixed a bug where Viego would be granted additional permanent ability haste from Transcendence if he levels to 5, 8, or 11 during enemy champion possession”
Here’s the 11.4 patch preview from Riot:
Katarina – buffed
Lee Sin – buffed
Renekton – nerfed
Samira – changed
Skarner – nerfed
Soraka – buffed
Talon – buffed
Tryndamere – buffed
Urgot – buffed
Varus – changed
Veigar – buffed
Viego – changed
Updated jungle changes (pulled back on a few of the nerfs) pic.twitter.com/TjHQ4Mr8EK
Chempunk Chainsword
Cosmic Drive
Effects: Ability Haste decreased to 20 from 30 Spelldance changed to “If you have at least 160 Ability Power, gain 20 Ability Haste and 10 – 30 Move Speed” from “Dealing damage with Abilities grants (10 + 20% Ability Haste) Move Speed for 4 seconds”
Everfrost
Recipe: New recipe! Lost Chapter + Kindlegem + Blasting Wand + 450g
Effects: Health increased to 250 from 200 Passive damage dealt by Glaciate increased to [125 +35% AP] from [100 + 30% AP]
Guinsoo’s Rageblade
Effects: Attack speed increased to 45% from 40%
Moonstone Renewer
Effects: Healing decreased to [50-100] from [70-100]
Morellonomicon
Effects: Attack Power increased to 80 from 70
Mortal Reminder
Effects: Attack Damage increased to 25 from 20
Cosmic Drive
Everfrost
Guinsoo’s Rageblade
Moonstone Renewer
Morellonomicon
Mortal Reminder
One set of changes we’re working on for 11.4 is some position nerfs for Jungle.
LEAGUE OF LEGENDS PATCH 11.4 – CHAMPION SKINS
None this patch, sadly! Here’s a note from Riot:
Just putting that out there since y’all are making fake PBE previews since there wasn’t one. 😛
That’s all for the tentative League of Legends patch 11.4 notes based on what’s on the PBE right now, but keep an eye on this page over its testing cycle as we’ll keep updating it with all the changes getting tested ahead of its live launch. Assuming you want to keep up with all the latest changes headed to League, that is? Of course you do.