April 28, 2021: Patch 11.9 has headed to live! Check out the League of Legends patch 11.10 notes to see what’s coming up next.
Spring is in full swing, League of Legends fans, and a new patch is rolling in. League of Legends patch 11.8 has left the PBE to make its debut on the live Rift, with new champion Gwen, a raft of balance changes, and new Dragonslayer and Blackfrost skins in tow. Now, it’s 11.9’s turn for a round of testing, so let’s see what’s coming.
First up, those Damwon Gaming/DWG Worlds skins Riot unveiled on social media have now hit the testing grounds, which means all-new looks for Jhin, Kennen, Leona, Nidalee, and Twisted Fate inspired by the winning team. The skin line for the five lucky League of Legends champions has a fantasy warrior aesthetic with icy blue and silver colours, and looks pretty striking. Oh, and we’ve got two new Conqueror skins on the way for Jax, too – a regular and prestige edition. You can check all these out in the champion skins section below.
There’s also now a whole lot of champion and item balance changes on the PBE to check out, including several nerfs coming up for diver champ Hecarim, which you can see below. Be sure to keep checking back over the fortnight as we’ll keep it updated with everything getting buffed, nerfed, and tweaked in the coming patch in the balance changes section below.
Anyway, that’s enough from us – on with the show. Here are the tentative League of Legends patch 11.9 notes based on what’s getting tested on the PBE right now (cheers, Surrenderat20!).
LEAGUE OF LEGENDS PATCH 11.9 RELEASE DATE AND DOWNTIME According to the League of Legends 2021 patch schedule, League of Legends patch 11.9 is due to go live on Wednesday, April 28, 2021. Maintenance times have now been confirmed, and will begin at 3am PT for NA servers, 5am UK time for EUW servers, and 3am CET for EUNE servers, and last for approximately three hours.
LEAGUE OF LEGENDS PATCH 11.9 BALANCE CHANGES Champion Changes
Diana – nerfed
Stats: Base heath regeneration decreased to 6.5 from 7.5 Armour per level decreased to 3.1 from 3.6
Moonsilver Blade (Passive): Attack Speed gained decreased to [15-40%] from [20-40%]
Dr Mundo – nerfed
Stats: Attack Damage dealt per level decreased to 3 from 3.5 Armour per level decreased to 3 from 3.5
Garen – nerfed
Courage (W): Passive Armour and Magic Resist gained for each stack decreased to 0.2 from 0.25
Gragas – nerfed
Body Slam (E): Damage dealt by ability decreased to 80/125/170/215/260 from 80/130/180/230/280
Hecarim – changed
Stats: Base armour decreased to 32 from 36 Armour per level increased to 4.25 from 4
Rampage (Q): Increased damage dealt from on-hit stack changed to [2% + 3% bonus AD] from a flat 5% Spirit of Dread (W): Healing effect changed to [(30% + 2.5% bonus AD) of damage these enemies take from Hecarim and (15% +1.25% bonus AD) of damage taken from his allies] from [30% damage from any source] Devastating Charge (E): Minimum Damage decreased to 30/50/70/90/110 from 35/65/95/125/155 Maximum Damage decreased to 60/100/140/180/220 from 70/130/190/250/310
Heimerdinger – nerfed
Hextech Micro-Rockets (W): Damage dealt first by rockets decreased to 50/75/100/125/150 from 50/80/110/140/170 Damage dealt in total decreased to 90/135/180/225/270 from 90/144/198/252/306 Damage dealt by additional rocket hits decreased to 10/15/20/25/30 from 10/16/22/28/34
Kayn – buffed
Reaping Slash (Q): Damage dealt as Darkin Slayer increased to [65% Attack Damage (+5% [+4% per 100 bAD] target’s maximum health)] from [55% Attack Damage (+5% [+4% per 100 bAD) target’s maximum health)]
Kindred – buffed
Dance of Arrows (Q): Damage dealt by ability increased to 60/85/110/135/160 from 60/80/100/120/140 Ability cooldown decreased to 8 from 9
Kog’Maw – buffed
Caustic Spittle (Q): Armour and Magic Resist Shred increased to 25/27/29/31/33% from 20/22/24/26/28% Void Ooze (E): Mana cost decreased to 60/70/80/90/100 from 80/90/100/110/120
Lulu – buffed
Whimsy (W): Cooldown decreased to 15/14/13/12/11 seconds from 16/15/14/13/12 seconds Attack Speed increased to 25/27.5/30/32.5/35 from 20/23.75/27.5/31.25/35
Morgana – nerfed
Tormented Shadow (W): Damage dealt to monsters decreased to 185% from 200%
Rumble – nerfed
Junkyard Titan (Passive): Additional magic damage dealt on-hit when overheated decreased to [5-40] from [10-50] Ratio of Ability Power decreased to 25% from 30%
Sett – buffed
Haymaker (W): Grit consumed true damage dealt by punch percentage increased to [25+20 per 100 bAD] from [25+10 per 100 bAD] The Show Stopper (R): Bonus Attack Damage ratio increased to 120% from 100%
Shen – changed
Stand United (R): Value of ability’s shield changed to [120/310/500 (+17.5% bHP)(+135%AP)] from [175/130/525 (+135% AP)] Minimum Shield Health increased to 140/320/500 from 120/310/500 Maximum Shield Health increased to 224/512/800 from 192/496/800
Taric – buffed
Starlight’s Touch (Q): Ability’s Mana Cost decreased to 70/75/80/85/90 from 70/80/90/100/110
Trundle – buffed
Pillar of Ice (E): Slow effect dealt increased to 32/39/46/53/60% from 20/30/40/50/60%
Vladimir – nerfed
Transfusion (Q): Cooldown increased to 9/7.9/6.8/5.7/4.6 seconds from 9/7.75/6.5/5.25/4 seconds
Xerath – buffed
Arcanopulse (Q): Damage dealt by ability increased to [70/110/150/190/230 (+85% AP)] from [80/120/160/200/240 (+75% AP)]
Eye of Destruction (W): Damage dealt increased to [60/95/130/165/200 (+60% AP)] from [60/90/120/150/180 (+60% AP)]
Here’s an early patch preview from Riot giving us an idea of which champs and items are getting buffed, nerfed, and changed this patch:
11.9 Patch Preview with the tentative changes:
While doing the Hecarim nerfs we wanted to shift his power so that tank build has notably less damage (but still tanky) making room for a viable damage build. pic.twitter.com/sAWqdqoAXF — Mark Yetter (@MarkYetter) April 20, 2021
Item Changes
Sunfire Aegis
Effects: Immolate – damage dealt to monsters has increased to 150% from 100%
Turbo Chemtank
Effects: Immolate – Damage dealt to monsters with Immolate increased to 150% from 100%
Wit’s End
Effects: Attack Damage increased to 40 from 30
Recipe: Recipe has been changed to the following: [Hearthbound Axe + Negatron Cloak + Long Sword + 75g]
Death’s Dance
Effects: Attack Damage increased to 55 from 50 Armour increased to 45 from 40
Dead Man’s Plate
Effects: Health decreased to 300 from 400
Moonstone Renewer
Effects: Healing from Starlit Grace increased to 70 from 60
LEAGUE OF LEGENDS PATCH 11.9 – NEW CHAMPION SKINS New Champion Skins
CONQUEROR JAX – LEGACY SKIN
Here’s the CONQUEROR JAX splash art:
CONQUEROR JAX – PRESTIGE EDITION
There’s no CONQUEROR JAX PRESTIGE EDITION splash art just yet, but keep checking back!
DWG JHIN – 1350 RP – LEGACY SKIN
PBE Bugs & Feedback Thread: DWG Jhin! from LeaguePBE
DWG KENNEN – 1350 RP – LEGACY SKIN
PBE Bugs & Feedback Thread: DWG Kennen from LeaguePBE
DWG LEONA – 1350 RP – LEGACY SKIN
PBE Bugs & Feedback Thread: DWG Leona from LeaguePBE
DWG NIDALEE – 1350 RP – LEGACY SKIN
PBE Bugs & Feedback Thread: DWG Nidalee! from LeaguePBE
DWG TWISTED FATE – 1350 RP – LEGACY SKIN
PBE Bugs & Feedback Thread: DWG Twisted Fate from LeaguePBE
Here’s the shared DWG JHIN, KENNEN, LEONA, NIDALEE, and TWISTED FATE splash art:
Here are Riot’s skin previews of the new skins:
PBE previews, @DWGKIA for the win!
🏆DWG Nidalee🏆DWG Kennen🏆DWG Twisted Fate🏆DWG Jhin🏆DWG Leona pic.twitter.com/lk2YxQrWYI — League of Legends (@LeagueOfLegends) April 13, 2021
PBE Preview Conqueror edition! 💚
Jax joins the Conqueror club! 🏆 pic.twitter.com/mJek5OTcKL — League of Legends // UK, IE & Nordics (@LoLUKN) April 13, 2021
And, as Riot has explained on social media, the Conqueror Jax and DWG skins this patch will be Legacy skins – but we’ll have to wait a little longer for more details on this:
The DWG skins and Conqueror Jax will be legacy.
Specifics on availability will be available closer to their release. (:
— katey (@moonstonesxo) April 13, 2021
KOG’MAW VFX UPDATE As Oliver ‘Beardilocks’ McDonald recently explained on Twitter, “everyone’s favourite void pupper, Kog’Maw” is getting a VFX update soon! The champ’s now come to the PBE for a longer period of testing, and you can get an idea of what Riot’s got planned via the dev’s tweets below:
Many of his skins are just 520 or 975, but since they all had custom recolors when he was in W, I went through and made them all feel much more empowered. As a reminder, we don’t add unique VFX to anything less than a 1350, unless it already had some. pic.twitter.com/qQRElFEsPu — Riot Beardilocks (@Beardilocks) April 8, 2021
Since Lion Dance Kog’Maw WAS a 1350, I made sure he got a unique E effect. He now spits up a big ball of goopy fireworks that rolls at you pic.twitter.com/COyyzdA818 — Riot Beardilocks (@Beardilocks) April 8, 2021
Most of his modern skins just got a tidy up, and the R range indicator subtly added, as they were in a pretty good spot pic.twitter.com/Zre3Ewjf92 — Riot Beardilocks (@Beardilocks) April 8, 2021
Pug’Maw’s vfx were all updated to match the new fidelity. I also added some broken pieces of ball when his ult lands, as it was weird how the ball just disappeared before pic.twitter.com/ljZovjOWRe — Riot Beardilocks (@Beardilocks) April 8, 2021
Ok, Reindeer kog got a SIMPLE recolor. As a 975, he is viable for recoloring of his VFX. This may include some MINOR texture swaps. I know that I could go crazy and make this a full blown holiday skin, but that is not the goal for a 975 that most people can’t buy anyway pic.twitter.com/n1pwD76F4m — Riot Beardilocks (@Beardilocks) April 12, 2021
Here’s the SIMPLE VFX RECOLOR for Deep Sea Kog’maw. To reiterate – as a 975 he is able to receive a basic VFX recolor. I went with a kind of “Dark Waters” sea colored vibe. pic.twitter.com/HtnfDSL9W7 — Riot Beardilocks (@Beardilocks) April 12, 2021
Miscellaneous Changes
Full Machine Viktor is getting some changes, which are now on the PBE!
BEHOLD! Full Machine #Viktor gets a recolor as a 975. A little late from his VFX update, but I’m having fun on my week off adding value. It’s a kind of chem-tech Viktor, like he went down to Zaun. Probably will reduce the brightness a little. pic.twitter.com/Pm4soKMQFJ — Riot Beardilocks (@Beardilocks) April 14, 2021
That’s all there is for the tentative League of Legends patch 11.9 notes right now, but keep heading back to this page over the patch’s two-week-long testing cycle as we’ll keep it updated with all the changes hitting the PBE ahead of the update’s live debut. Assuming you want to keep up with all the latest changes headed to Riot’s MOBA, that is? Of course you do.
We also have a handy guide to the best League of Legends champions to play if you’re a beginner and keen to get into the game, while our sister site The Loadout has a League of Legends ranks guide if you’re on the lookout for tips on how to work your way up those ladders.
April 28, 2021: Patch 11.9 has headed to live! Check out the League of Legends patch 11.10 notes to see what’s coming up next.
First up, those Damwon Gaming/DWG Worlds skins Riot unveiled on social media have now hit the testing grounds, which means all-new looks for Jhin, Kennen, Leona, Nidalee, and Twisted Fate inspired by the winning team. The skin line for the five lucky League of Legends champions has a fantasy warrior aesthetic with icy blue and silver colours, and looks pretty striking. Oh, and we’ve got two new Conqueror skins on the way for Jax, too – a regular and prestige edition. You can check all these out in the champion skins section below.
According to the League of Legends 2021 patch schedule, League of Legends patch 11.9 is due to go live on Wednesday, April 28, 2021. Maintenance times have now been confirmed, and will begin at 3am PT for NA servers, 5am UK time for EUW servers, and 3am CET for EUNE servers, and last for approximately three hours.
Champion Changes
Diana – nerfed
Stats: Base heath regeneration decreased to 6.5 from 7.5 Armour per level decreased to 3.1 from 3.6
Moonsilver Blade (Passive): Attack Speed gained decreased to [15-40%] from [20-40%]
Dr Mundo – nerfed
Stats: Attack Damage dealt per level decreased to 3 from 3.5 Armour per level decreased to 3 from 3.5
Garen – nerfed
Courage (W): Passive Armour and Magic Resist gained for each stack decreased to 0.2 from 0.25
Gragas – nerfed
Body Slam (E): Damage dealt by ability decreased to 80/125/170/215/260 from 80/130/180/230/280
Hecarim – changed
Stats: Base armour decreased to 32 from 36 Armour per level increased to 4.25 from 4
Rampage (Q): Increased damage dealt from on-hit stack changed to [2% + 3% bonus AD] from a flat 5% Spirit of Dread (W): Healing effect changed to [(30% + 2.5% bonus AD) of damage these enemies take from Hecarim and (15% +1.25% bonus AD) of damage taken from his allies] from [30% damage from any source] Devastating Charge (E): Minimum Damage decreased to 30/50/70/90/110 from 35/65/95/125/155 Maximum Damage decreased to 60/100/140/180/220 from 70/130/190/250/310
Heimerdinger – nerfed
Hextech Micro-Rockets (W): Damage dealt first by rockets decreased to 50/75/100/125/150 from 50/80/110/140/170 Damage dealt in total decreased to 90/135/180/225/270 from 90/144/198/252/306 Damage dealt by additional rocket hits decreased to 10/15/20/25/30 from 10/16/22/28/34
Kayn – buffed
Reaping Slash (Q): Damage dealt as Darkin Slayer increased to [65% Attack Damage (+5% [+4% per 100 bAD] target’s maximum health)] from [55% Attack Damage (+5% [+4% per 100 bAD) target’s maximum health)]
Kindred – buffed
Dance of Arrows (Q): Damage dealt by ability increased to 60/85/110/135/160 from 60/80/100/120/140 Ability cooldown decreased to 8 from 9
Kog’Maw – buffed
Caustic Spittle (Q): Armour and Magic Resist Shred increased to 25/27/29/31/33% from 20/22/24/26/28% Void Ooze (E): Mana cost decreased to 60/70/80/90/100 from 80/90/100/110/120
Lulu – buffed
Whimsy (W): Cooldown decreased to 15/14/13/12/11 seconds from 16/15/14/13/12 seconds Attack Speed increased to 25/27.5/30/32.5/35 from 20/23.75/27.5/31.25/35
Morgana – nerfed
Tormented Shadow (W): Damage dealt to monsters decreased to 185% from 200%
Rumble – nerfed
Junkyard Titan (Passive): Additional magic damage dealt on-hit when overheated decreased to [5-40] from [10-50] Ratio of Ability Power decreased to 25% from 30%
Sett – buffed
Haymaker (W): Grit consumed true damage dealt by punch percentage increased to [25+20 per 100 bAD] from [25+10 per 100 bAD] The Show Stopper (R): Bonus Attack Damage ratio increased to 120% from 100%
Shen – changed
Stand United (R): Value of ability’s shield changed to [120/310/500 (+17.5% bHP)(+135%AP)] from [175/130/525 (+135% AP)] Minimum Shield Health increased to 140/320/500 from 120/310/500 Maximum Shield Health increased to 224/512/800 from 192/496/800
Taric – buffed
Starlight’s Touch (Q): Ability’s Mana Cost decreased to 70/75/80/85/90 from 70/80/90/100/110
Trundle – buffed
Pillar of Ice (E): Slow effect dealt increased to 32/39/46/53/60% from 20/30/40/50/60%
Vladimir – nerfed
Transfusion (Q): Cooldown increased to 9/7.9/6.8/5.7/4.6 seconds from 9/7.75/6.5/5.25/4 seconds
Xerath – buffed
Arcanopulse (Q): Damage dealt by ability increased to [70/110/150/190/230 (+85% AP)] from [80/120/160/200/240 (+75% AP)]
Eye of Destruction (W): Damage dealt increased to [60/95/130/165/200 (+60% AP)] from [60/90/120/150/180 (+60% AP)]
Here’s an early patch preview from Riot giving us an idea of which champs and items are getting buffed, nerfed, and changed this patch:
11.9 Patch Preview with the tentative changes:
While doing the Hecarim nerfs we wanted to shift his power so that tank build has notably less damage (but still tanky) making room for a viable damage build. pic.twitter.com/sAWqdqoAXF — Mark Yetter (@MarkYetter) April 20, 2021
Item Changes
Sunfire Aegis
Effects: Immolate – damage dealt to monsters has increased to 150% from 100%
Turbo Chemtank
Effects: Immolate – Damage dealt to monsters with Immolate increased to 150% from 100%
Wit’s End
Effects: Attack Damage increased to 40 from 30
Recipe: Recipe has been changed to the following: [Hearthbound Axe + Negatron Cloak + Long Sword + 75g]
Death’s Dance
Effects: Attack Damage increased to 55 from 50 Armour increased to 45 from 40
Dead Man’s Plate
Effects: Health decreased to 300 from 400
Moonstone Renewer
Effects: Healing from Starlit Grace increased to 70 from 60
LEAGUE OF LEGENDS PATCH 11.9 – NEW CHAMPION SKINS
New Champion Skins
CONQUEROR JAX – LEGACY SKIN
Here’s the CONQUEROR JAX splash art:
CONQUEROR JAX – PRESTIGE EDITION
There’s no CONQUEROR JAX PRESTIGE EDITION splash art just yet, but keep checking back!
DWG JHIN – 1350 RP – LEGACY SKIN
PBE Bugs & Feedback Thread: DWG Jhin! from LeaguePBE
DWG KENNEN – 1350 RP – LEGACY SKIN
PBE Bugs & Feedback Thread: DWG Kennen from LeaguePBE
DWG LEONA – 1350 RP – LEGACY SKIN
PBE Bugs & Feedback Thread: DWG Leona from LeaguePBE
DWG NIDALEE – 1350 RP – LEGACY SKIN
PBE Bugs & Feedback Thread: DWG Nidalee! from LeaguePBE
DWG TWISTED FATE – 1350 RP – LEGACY SKIN
PBE Bugs & Feedback Thread: DWG Twisted Fate from LeaguePBE
Here’s the shared DWG JHIN, KENNEN, LEONA, NIDALEE, and TWISTED FATE splash art:
Here are Riot’s skin previews of the new skins:
PBE previews, @DWGKIA for the win!
🏆DWG Nidalee🏆DWG Kennen🏆DWG Twisted Fate🏆DWG Jhin🏆DWG Leona pic.twitter.com/lk2YxQrWYI — League of Legends (@LeagueOfLegends) April 13, 2021
PBE Preview Conqueror edition! 💚
Jax joins the Conqueror club! 🏆 pic.twitter.com/mJek5OTcKL — League of Legends // UK, IE & Nordics (@LoLUKN) April 13, 2021
And, as Riot has explained on social media, the Conqueror Jax and DWG skins this patch will be Legacy skins – but we’ll have to wait a little longer for more details on this:
The DWG skins and Conqueror Jax will be legacy.
Specifics on availability will be available closer to their release. (:
— katey (@moonstonesxo) April 13, 2021
KOG’MAW VFX UPDATE
As Oliver ‘Beardilocks’ McDonald recently explained on Twitter, “everyone’s favourite void pupper, Kog’Maw” is getting a VFX update soon! The champ’s now come to the PBE for a longer period of testing, and you can get an idea of what Riot’s got planned via the dev’s tweets below:
Diana – nerfed
Dr Mundo – nerfed
Garen – nerfed
Gragas – nerfed
Hecarim – changed
Stats: Base armour decreased to 32 from 36 Armour per level increased to 4.25 from 4
Rampage (Q): Increased damage dealt from on-hit stack changed to [2% + 3% bonus AD] from a flat 5% Spirit of Dread (W): Healing effect changed to [(30% + 2.5% bonus AD) of damage these enemies take from Hecarim and (15% +1.25% bonus AD) of damage taken from his allies] from [30% damage from any source] Devastating Charge (E): Minimum Damage decreased to 30/50/70/90/110 from 35/65/95/125/155 Maximum Damage decreased to 60/100/140/180/220 from 70/130/190/250/310
Heimerdinger – nerfed
Hextech Micro-Rockets (W): Damage dealt first by rockets decreased to 50/75/100/125/150 from 50/80/110/140/170 Damage dealt in total decreased to 90/135/180/225/270 from 90/144/198/252/306 Damage dealt by additional rocket hits decreased to 10/15/20/25/30 from 10/16/22/28/34
Kayn – buffed
Reaping Slash (Q): Damage dealt as Darkin Slayer increased to [65% Attack Damage (+5% [+4% per 100 bAD] target’s maximum health)] from [55% Attack Damage (+5% [+4% per 100 bAD) target’s maximum health)]
Kindred – buffed
Dance of Arrows (Q): Damage dealt by ability increased to 60/85/110/135/160 from 60/80/100/120/140 Ability cooldown decreased to 8 from 9
Kog’Maw – buffed
Caustic Spittle (Q): Armour and Magic Resist Shred increased to 25/27/29/31/33% from 20/22/24/26/28% Void Ooze (E): Mana cost decreased to 60/70/80/90/100 from 80/90/100/110/120
Lulu – buffed
Whimsy (W): Cooldown decreased to 15/14/13/12/11 seconds from 16/15/14/13/12 seconds Attack Speed increased to 25/27.5/30/32.5/35 from 20/23.75/27.5/31.25/35
Morgana – nerfed
Tormented Shadow (W): Damage dealt to monsters decreased to 185% from 200%
Rumble – nerfed
Junkyard Titan (Passive): Additional magic damage dealt on-hit when overheated decreased to [5-40] from [10-50] Ratio of Ability Power decreased to 25% from 30%
Sett – buffed
Haymaker (W): Grit consumed true damage dealt by punch percentage increased to [25+20 per 100 bAD] from [25+10 per 100 bAD] The Show Stopper (R): Bonus Attack Damage ratio increased to 120% from 100%
Shen – changed
Stand United (R): Value of ability’s shield changed to [120/310/500 (+17.5% bHP)(+135%AP)] from [175/130/525 (+135% AP)] Minimum Shield Health increased to 140/320/500 from 120/310/500 Maximum Shield Health increased to 224/512/800 from 192/496/800
Taric – buffed
Starlight’s Touch (Q): Ability’s Mana Cost decreased to 70/75/80/85/90 from 70/80/90/100/110
Trundle – buffed
Pillar of Ice (E): Slow effect dealt increased to 32/39/46/53/60% from 20/30/40/50/60%
Vladimir – nerfed
Transfusion (Q): Cooldown increased to 9/7.9/6.8/5.7/4.6 seconds from 9/7.75/6.5/5.25/4 seconds
Xerath – buffed
Arcanopulse (Q): Damage dealt by ability increased to [70/110/150/190/230 (+85% AP)] from [80/120/160/200/240 (+75% AP)]
Eye of Destruction (W): Damage dealt increased to [60/95/130/165/200 (+60% AP)] from [60/90/120/150/180 (+60% AP)]
Here’s an early patch preview from Riot giving us an idea of which champs and items are getting buffed, nerfed, and changed this patch:
Hecarim – changed
Heimerdinger – nerfed
Kayn – buffed
Kindred – buffed
Kog’Maw – buffed
Lulu – buffed
Morgana – nerfed
Rumble – nerfed
Sett – buffed
Shen – changed
Taric – buffed
Trundle – buffed
Vladimir – nerfed
Xerath – buffed
11.9 Patch Preview with the tentative changes:
Sunfire Aegis
Effects: Immolate – damage dealt to monsters has increased to 150% from 100%
Turbo Chemtank
Effects: Immolate – Damage dealt to monsters with Immolate increased to 150% from 100%
Wit’s End
Effects: Attack Damage increased to 40 from 30
Recipe: Recipe has been changed to the following: [Hearthbound Axe + Negatron Cloak + Long Sword + 75g]
Death’s Dance
Effects: Attack Damage increased to 55 from 50 Armour increased to 45 from 40
Dead Man’s Plate
Effects: Health decreased to 300 from 400
Moonstone Renewer
Effects: Healing from Starlit Grace increased to 70 from 60
Sunfire Aegis
Turbo Chemtank
Wit’s End
Death’s Dance
Dead Man’s Plate
Moonstone Renewer
Here’s the CONQUEROR JAX splash art:
There’s no CONQUEROR JAX PRESTIGE EDITION splash art just yet, but keep checking back!
PBE previews, @DWGKIA for the win!
PBE Preview Conqueror edition! 💚
The DWG skins and Conqueror Jax will be legacy.
Many of his skins are just 520 or 975, but since they all had custom recolors when he was in W, I went through and made them all feel much more empowered. As a reminder, we don’t add unique VFX to anything less than a 1350, unless it already had some. pic.twitter.com/qQRElFEsPu
Since Lion Dance Kog’Maw WAS a 1350, I made sure he got a unique E effect. He now spits up a big ball of goopy fireworks that rolls at you pic.twitter.com/COyyzdA818
Most of his modern skins just got a tidy up, and the R range indicator subtly added, as they were in a pretty good spot pic.twitter.com/Zre3Ewjf92
Pug’Maw’s vfx were all updated to match the new fidelity. I also added some broken pieces of ball when his ult lands, as it was weird how the ball just disappeared before pic.twitter.com/ljZovjOWRe
Ok, Reindeer kog got a SIMPLE recolor. As a 975, he is viable for recoloring of his VFX. This may include some MINOR texture swaps. I know that I could go crazy and make this a full blown holiday skin, but that is not the goal for a 975 that most people can’t buy anyway pic.twitter.com/n1pwD76F4m
Here’s the SIMPLE VFX RECOLOR for Deep Sea Kog’maw. To reiterate – as a 975 he is able to receive a basic VFX recolor. I went with a kind of “Dark Waters” sea colored vibe. pic.twitter.com/HtnfDSL9W7
Miscellaneous Changes
BEHOLD! Full Machine #Viktor gets a recolor as a 975. A little late from his VFX update, but I’m having fun on my week off adding value. It’s a kind of chem-tech Viktor, like he went down to Zaun. Probably will reduce the brightness a little. pic.twitter.com/Pm4soKMQFJ
That’s all there is for the tentative League of Legends patch 11.9 notes right now, but keep heading back to this page over the patch’s two-week-long testing cycle as we’ll keep it updated with all the changes hitting the PBE ahead of the update’s live debut. Assuming you want to keep up with all the latest changes headed to Riot’s MOBA, that is? Of course you do.