The League of Legends patch 12.10 notes are starting to launch on the Public Beta Environment (PBE) for all to see. While LoL patch 12.9 is live, thanks to the new update we already have an idea of what Riot Games is bringing to its popular MOBA game next.
First off, the biggest thing coming in LoL update 12.10 is a load more High Noon skins for various Champions. Patch 12.9 added some of these snappy new skins for the likes of Katarina, Leona, and more, and now 12.10 brings in five new ones, including Samira, Sion, and Twitch.
As previously announced, 12.10 also buffs the durability of every single champion, as part of Riot’s goal to “slow the pace” of the game’s combat so damage isn’t so much of a focus. To that end, base health, health per level, armour per level, and magic resistance per level have all been increased across the board – so matches might not be over so quickly now.
And now, here are the League of Legends patch 12.10 notes (thanks, Surrender at 20!).
LEAGUE OF LEGENDS PATCH 12.10 RELEASE DATE AND DOWNTIME According to the League of Legends 2022 patch schedule, the League of Legends patch 12.10 release date is set for Wednesday, May 25, 2022.
Maintenance times haven’t yet been confirmed, but usually begin at 3am PT for NA servers, 5am UK time for EUW servers, and 3am CET for EUNE servers, and last for approximately three hours, so expect downtime to start sometime around then.
LEAGUE OF LEGENDS PATCH 12.10 CHAMPION CHANGES Champion Balance Changes All Champions have received durability buffs.
Base Health – increased Health per Level – increased Armour per Level – increased Magic Resist per Level – increased Grievous Wounds – decreased from 60/40% to 50/30%
LEAGUE OF LEGENDS PATCH 12.10 ITEM CHANGES Item changes Item Balance Changes
Emberknife – nerfed
Omnivamp Decreased to 7% from 8%
Hailblade – nerfed
Omnivamp Decreased to 7% from 8%
Vampiric Scepter
Lifesteal Decreased to 7% from 8%
Doran’s Ring – buffed
Mana Restore Increased to 1 from .75
Damage Amp Mana restore to 1.5 from 1.25
Value as Health Decreased to 40% from 50%
Elixir of Wrath – nerfed
Physical vamp Decreased to 12% from 15%
Chemtech Putrifier – nerfed
Grievous Wounds Decreased to 30% from 40%
Enhanced Grievous Wounds Decreased to 60% from 50%
Mortal Reminder – nerfed
Grievous Wounds Decreased to 30% from 40%
Enhanced Grievous Wounds Decreased to 60% from 50%
Last Whisper – nerfed
Armour Decreased to 16% from 20%
Lord Dominik’s Regards – nerfed
Armor Pen Decreased to 30% from 35%
Seraph’s Embrace – nerfed
Heal Decreased to 25% mana spent from 35%
Sunfire Aegis – nerfed
Stack damage Decreased to 10% from 12%
Bloodthirster – nerfed
Life steal Decreased to 18% from 20%
Thornmail – nerfed
Grievous Wounds Decreased to 30% from 40%
Enhanced Grievous Wounds Decreased to 60% from 50%
Bramble Vest – nerfed
Grievous Wounds Decreased to 30% from 40%
Redemption – nerfed
Heal Decreased to 180-340 from 200-400
Knight’s Vow – nerfed
Heal Decreased to 7% from 8%
Fimbulwinter – buffed
Shield value Increased to 100-200 + 4.5% current Mana from 100-200 + 5% current Mana
Executioner’s Calling – nerfed
Grievous Wounds Decreased to 30% from 40%
Void Staff – nerfed
Magic pen Decreased to 40% from 45%
Youmuu’s Ghostblade – buffed
Lethality Increased to 20 from 18
Blade of the Ruined King – nerfed
Lifesteal Decreased to 7% from 8%
Morellonomicon – nerfed
Grievous Wounds Decreased to 30% from 40%
Enhanced Grievous Wounds Decreased to 60% from 50%
Locket of the Iron Solari – nerfed
Shield Decreased to 180-330 from 200-365
Mikael’s Blessing – nerfed
Heal Decreased to 100-180 from 100-200
Shard of True Ice – buffed
Base mana regen Increased to 115% from 100%
Oblivion Orb
Grievous Wounds Decreased to 30% from 40%
Blighting Jewel – nerfed
Magic Pen Decreased to 13% from 15%
Riftmaker – nerfed
Omnivamp Decreased to 7% from 8%
Demonic Embrace – nerfed
Damage Decreased to [1.8/1% (Melee/Ranged)] from [2/1.2% (Melee/Ranged)]
Chempunk Chainsword – nerfed
Grievous Wounds Decreased to 30% from 40%
Enhanced Grievous Wounds Decreased to 60% from 50%
Moonstone Renewer – nerfed
Heal Decreased to 60 from 70
Heal and shield power Decreased to 5% from 6%
Mythic passive heal increase Decreased to 8 from 10
Goredrinker – nerfed
Omnivamp Decreased to 8% from 10%
Heal Decreased to [20% Base Attack Damage + 8% missing Health] from [25% Base Attack Damage + 10% missing Health]
Divine Sunderer – nerfed
Heal Decreased to [6%/3% Melee/Ranged] from [7.8%/3.6% Melee/Ranged]
Immortal Shieldbow – nerfed
Lifesteal Decreased to 7% from 8%
Shield Decreased to 250-630 from 275-700
Eclipse – nerfed
Shield Decreased to [160 + 35% bonus Attack Damage] from [180 + 40% bonus Attack Damage] Omnivamp decreased to 7% from 8%
Hullbreaker – nerfed
Stats: Armour decreased to 10-75 from 20-45 Magic resistance changed to 5-37.5 from 5-75 Large minions armour decreased to 30-225 from 60-135 Large minion magic resistance changed to 15-112.5 from 15-225
LEAGUE OF LEGENDS PATCH 12.10 RUNE CHANGES Rune Balance Changes
Summon Aery – nerfed
Shield Decreased to [30 – 75 (+.22 AP)(+.35 bAD)] from [35 – 80 (+.25 AP)(+.4 bAD)]
Taste of Blood – nerfed
Heal Decreased to [16-30 (+0.15 bAD, +0.08 AP)] from 918-35 (+0.2 bAD, +0.1 AP)]
Conqueror – nerfed
Heal Decreased to [8/5% melee/ranged] from [9/6% melee/ranged]
Nullifying Orb – nerfed
Shield Decreased to [35 – 110 (+0.09 AP and +0.14 bAD)] from [40 – 120 (+0.1 AP and +0.15 bAD)]
Triumph – nerfed
Health restore Decreased to 10% from 12%
Font of Life – nerfed
Heal Decreased to [5 + 0.9%] from [5 + 1%]
Guardian – nerfed
Shield Decreased to [45 – 120 +12.5% AP + 8% bonus health] from [50 – 130 +15% AP + 9% bonus health]
Conditioning – nerfed
Armor & MR Decreased to 4% from 5%
Overheal – nerfed
Shield Decreased to [10 +9% Max Health)] from [10 (+10% Max Health)]
LEAGUE OF LEGENDS PATCH 12.10 CHAMPION SKINS Champion skins High Noon Samira – 1350 RP “The poster was straightforward enough: “WANTED: Tahm Kench – Devil, DEAD OR ALIVE”, followed by a generous sum. Only the Mechanical Devil’s got that kinda cash to pay. Samira ain’t sure why the other bounty hunters seemed so spooked by a little ol’ devil hunt. Well, let ’em shy away. This gunpowder witch don’t scare easy.”
High Noon Sion – 1350 RP “As soon as Sion knew life, he knew rage: rage that ripped the restraints from the operating table; rage that crushed the bones of those men who tried to play at the miracle of Creation; rage that he ain’t, nor ever would be, the second clockwork angel they had hoped to construct. Sion knows rage, and so will the world.”
High Noon Tahm Kench – 1350 RP “Tahm Kench is a magnanimous devil: happy to lend a magical sword to a lady in need, or to assist her in robbing the Sulfur Rail, or even to deliver her to a calamitous destiny as a fellow Harbinger of the End Times. He don’t need no compensation. She’ll just owe him a favor… because in the End, it pays to have friends.”
High Noon Twitch – 1350 RP “It starts like this: An ill wind blows across the desert, dessicated rats turn up in the streets, rotting under the hot sun. Then the traveling undertaker arrives. No one knows who (or what) he is, nor where he hails from… But it seems even Death has a bone to pick with the King of the Sulfur Rail. Another Harbinger arrives.”
Here’s the High Noon Twitch splash art:
High Noon Viktor – 1350 RP “Many a road to Hell was paved with good intent. Dr. Viktor may be the Mechanical Devil’s kept engineer now, but his work began as charity: trying to “rehome” the souls of the dead in clockwork bodies, in order to circumvent mortality itself. Shame that Mordekaiser saw the good doctor’s kindness and struck him a deal he could not deny.”
MISCELLANEOUS Miscellaneous Here are some voice lines for the Void Empress dug up during the PBE:
Riot’s Phlox on Twitter has a preview of further adjustments the team is making, calling 12.10 “a pretty massive patch” – part of the reason why Riot has held off on releasing any specific champion changes.
Hey all!Patch preview for 12.10, the champ durability update.
More context in followup tweets and the patch notes themselves. The TLDR is this is a pretty disruptive patch and we’ll be watching closely and ready to react.
I’d love to know what y’all think about this patch!1/5 pic.twitter.com/rgH5c779E9 — Phlox (@RiotPhlox) May 17, 2022
Phlox also explains why Riot has made sweeping nerfs to healing, mostly down to the fact that sustain champions would be “absolutely unkillable” after the other changes the team has made.
If we didn’t adjust healing and shielding, sustain champs would be absolutely unkillable and buffed waaay more than their counterparts. We’re not trying to swap league into a Mega-Mundo-Meta.
5/5
— Phlox (@RiotPhlox) May 17, 2022
And that’s everything on the LoL patch 12.10 for now, but keep heading back to check them out as there’s sure to be lots more to eyeball and delve into ahead of the patch’s arrival very soon.
Be sure to go catch up on the LoL patch 12.9 notes too – it’s a big update, and there’s plenty on the way, so you’ll want to make sure you’re in the know on what’s about to drop now the patch is live. Plus, we have a LoL tier list that has all you need to know about the best League of Legends champions to play in each role as of the latest patch.
The League of Legends patch 12.10 notes are starting to launch on the Public Beta Environment (PBE) for all to see. While LoL patch 12.9 is live, thanks to the new update we already have an idea of what Riot Games is bringing to its popular MOBA game next.
First off, the biggest thing coming in LoL update 12.10 is a load more High Noon skins for various Champions. Patch 12.9 added some of these snappy new skins for the likes of Katarina, Leona, and more, and now 12.10 brings in five new ones, including Samira, Sion, and Twitch.
As previously announced, 12.10 also buffs the durability of every single champion, as part of Riot’s goal to “slow the pace” of the game’s combat so damage isn’t so much of a focus. To that end, base health, health per level, armour per level, and magic resistance per level have all been increased across the board – so matches might not be over so quickly now.
According to the League of Legends 2022 patch schedule, the League of Legends patch 12.10 release date is set for Wednesday, May 25, 2022.
Champion Balance Changes
All Champions have received durability buffs.
- Base Health – increased
- Health per Level – increased
- Armour per Level – increased
- Magic Resist per Level – increased
- Grievous Wounds – decreased from 60/40% to 50/30%
LEAGUE OF LEGENDS PATCH 12.10 ITEM CHANGES
Item changes
Item Balance Changes
Emberknife – nerfed
Hailblade – nerfed
Omnivamp Decreased to 7% from 8%
Vampiric Scepter
Lifesteal Decreased to 7% from 8%
Doran’s Ring – buffed
Mana Restore Increased to 1 from .75
Damage Amp Mana restore to 1.5 from 1.25
Value as Health Decreased to 40% from 50%
Elixir of Wrath – nerfed
Physical vamp Decreased to 12% from 15%
Chemtech Putrifier – nerfed
Grievous Wounds Decreased to 30% from 40%
Enhanced Grievous Wounds Decreased to 60% from 50%
Mortal Reminder – nerfed
Grievous Wounds Decreased to 30% from 40%
Enhanced Grievous Wounds Decreased to 60% from 50%
Last Whisper – nerfed
Armour Decreased to 16% from 20%
Lord Dominik’s Regards – nerfed
Armor Pen Decreased to 30% from 35%
Seraph’s Embrace – nerfed
Heal Decreased to 25% mana spent from 35%
Sunfire Aegis – nerfed
Stack damage Decreased to 10% from 12%
Bloodthirster – nerfed
Life steal Decreased to 18% from 20%
Thornmail – nerfed
Grievous Wounds Decreased to 30% from 40%
Enhanced Grievous Wounds Decreased to 60% from 50%
Bramble Vest – nerfed
Grievous Wounds Decreased to 30% from 40%
Redemption – nerfed
Heal Decreased to 180-340 from 200-400
Knight’s Vow – nerfed
Heal Decreased to 7% from 8%
Fimbulwinter – buffed
Shield value Increased to 100-200 + 4.5% current Mana from 100-200 + 5% current Mana
Executioner’s Calling – nerfed
Grievous Wounds Decreased to 30% from 40%
Void Staff – nerfed
Magic pen Decreased to 40% from 45%
Youmuu’s Ghostblade – buffed
Lethality Increased to 20 from 18
Blade of the Ruined King – nerfed
Lifesteal Decreased to 7% from 8%
Morellonomicon – nerfed
Grievous Wounds Decreased to 30% from 40%
Enhanced Grievous Wounds Decreased to 60% from 50%
Locket of the Iron Solari – nerfed
Shield Decreased to 180-330 from 200-365
Mikael’s Blessing – nerfed
Heal Decreased to 100-180 from 100-200
Shard of True Ice – buffed
Base mana regen Increased to 115% from 100%
Oblivion Orb
Grievous Wounds Decreased to 30% from 40%
Blighting Jewel – nerfed
Magic Pen Decreased to 13% from 15%
Riftmaker – nerfed
Omnivamp Decreased to 7% from 8%
Demonic Embrace – nerfed
Damage Decreased to [1.8/1% (Melee/Ranged)] from [2/1.2% (Melee/Ranged)]
Chempunk Chainsword – nerfed
Grievous Wounds Decreased to 30% from 40%
Enhanced Grievous Wounds Decreased to 60% from 50%
Moonstone Renewer – nerfed
Heal Decreased to 60 from 70
Heal and shield power Decreased to 5% from 6%
Mythic passive heal increase Decreased to 8 from 10
Goredrinker – nerfed
Omnivamp Decreased to 8% from 10%
Heal Decreased to [20% Base Attack Damage + 8% missing Health] from [25% Base Attack Damage + 10% missing Health]
Divine Sunderer – nerfed
Heal Decreased to [6%/3% Melee/Ranged] from [7.8%/3.6% Melee/Ranged]
Immortal Shieldbow – nerfed
Lifesteal Decreased to 7% from 8%
Shield Decreased to 250-630 from 275-700
Eclipse – nerfed
Shield Decreased to [160 + 35% bonus Attack Damage] from [180 + 40% bonus Attack Damage] Omnivamp decreased to 7% from 8%
Hullbreaker – nerfed
Stats: Armour decreased to 10-75 from 20-45 Magic resistance changed to 5-37.5 from 5-75 Large minions armour decreased to 30-225 from 60-135 Large minion magic resistance changed to 15-112.5 from 15-225
LEAGUE OF LEGENDS PATCH 12.10 RUNE CHANGES
Rune Balance Changes
Summon Aery – nerfed
Shield Decreased to [30 – 75 (+.22 AP)(+.35 bAD)] from [35 – 80 (+.25 AP)(+.4 bAD)]
Taste of Blood – nerfed
Heal Decreased to [16-30 (+0.15 bAD, +0.08 AP)] from 918-35 (+0.2 bAD, +0.1 AP)]
Conqueror – nerfed
Heal Decreased to [8/5% melee/ranged] from [9/6% melee/ranged]
Nullifying Orb – nerfed
Shield Decreased to [35 – 110 (+0.09 AP and +0.14 bAD)] from [40 – 120 (+0.1 AP and +0.15 bAD)]
Triumph – nerfed
Health restore Decreased to 10% from 12%
Font of Life – nerfed
Heal Decreased to [5 + 0.9%] from [5 + 1%]
Guardian – nerfed
Shield Decreased to [45 – 120 +12.5% AP + 8% bonus health] from [50 – 130 +15% AP + 9% bonus health]
Conditioning – nerfed
Armor & MR Decreased to 4% from 5%
Overheal – nerfed
Shield Decreased to [10 +9% Max Health)] from [10 (+10% Max Health)]
LEAGUE OF LEGENDS PATCH 12.10 CHAMPION SKINS
Champion skins
High Noon Samira – 1350 RP
“The poster was straightforward enough: “WANTED: Tahm Kench – Devil, DEAD OR ALIVE”, followed by a generous sum. Only the Mechanical Devil’s got that kinda cash to pay. Samira ain’t sure why the other bounty hunters seemed so spooked by a little ol’ devil hunt. Well, let ’em shy away. This gunpowder witch don’t scare easy.”
High Noon Sion – 1350 RP “As soon as Sion knew life, he knew rage: rage that ripped the restraints from the operating table; rage that crushed the bones of those men who tried to play at the miracle of Creation; rage that he ain’t, nor ever would be, the second clockwork angel they had hoped to construct. Sion knows rage, and so will the world.”
High Noon Tahm Kench – 1350 RP “Tahm Kench is a magnanimous devil: happy to lend a magical sword to a lady in need, or to assist her in robbing the Sulfur Rail, or even to deliver her to a calamitous destiny as a fellow Harbinger of the End Times. He don’t need no compensation. She’ll just owe him a favor… because in the End, it pays to have friends.”
High Noon Twitch – 1350 RP “It starts like this: An ill wind blows across the desert, dessicated rats turn up in the streets, rotting under the hot sun. Then the traveling undertaker arrives. No one knows who (or what) he is, nor where he hails from… But it seems even Death has a bone to pick with the King of the Sulfur Rail. Another Harbinger arrives.”
Here’s the High Noon Twitch splash art:
High Noon Viktor – 1350 RP “Many a road to Hell was paved with good intent. Dr. Viktor may be the Mechanical Devil’s kept engineer now, but his work began as charity: trying to “rehome” the souls of the dead in clockwork bodies, in order to circumvent mortality itself. Shame that Mordekaiser saw the good doctor’s kindness and struck him a deal he could not deny.”
MISCELLANEOUS Miscellaneous Here are some voice lines for the Void Empress dug up during the PBE:
Riot’s Phlox on Twitter has a preview of further adjustments the team is making, calling 12.10 “a pretty massive patch” – part of the reason why Riot has held off on releasing any specific champion changes.
Hey all!Patch preview for 12.10, the champ durability update.
More context in followup tweets and the patch notes themselves. The TLDR is this is a pretty disruptive patch and we’ll be watching closely and ready to react.
I’d love to know what y’all think about this patch!1/5 pic.twitter.com/rgH5c779E9 — Phlox (@RiotPhlox) May 17, 2022
Phlox also explains why Riot has made sweeping nerfs to healing, mostly down to the fact that sustain champions would be “absolutely unkillable” after the other changes the team has made.
If we didn’t adjust healing and shielding, sustain champs would be absolutely unkillable and buffed waaay more than their counterparts. We’re not trying to swap league into a Mega-Mundo-Meta.
5/5
— Phlox (@RiotPhlox) May 17, 2022
And that’s everything on the LoL patch 12.10 for now, but keep heading back to check them out as there’s sure to be lots more to eyeball and delve into ahead of the patch’s arrival very soon.
Be sure to go catch up on the LoL patch 12.9 notes too – it’s a big update, and there’s plenty on the way, so you’ll want to make sure you’re in the know on what’s about to drop now the patch is live. Plus, we have a LoL tier list that has all you need to know about the best League of Legends champions to play in each role as of the latest patch.
Hailblade – nerfed
Vampiric Scepter
Doran’s Ring – buffed
Elixir of Wrath – nerfed
Chemtech Putrifier – nerfed
Mortal Reminder – nerfed
Last Whisper – nerfed
Lord Dominik’s Regards – nerfed
Seraph’s Embrace – nerfed
Sunfire Aegis – nerfed
Bloodthirster – nerfed
Thornmail – nerfed
Bramble Vest – nerfed
Redemption – nerfed
Knight’s Vow – nerfed
Fimbulwinter – buffed
Executioner’s Calling – nerfed
Void Staff – nerfed
Youmuu’s Ghostblade – buffed
Blade of the Ruined King – nerfed
Morellonomicon – nerfed
Locket of the Iron Solari – nerfed
Mikael’s Blessing – nerfed
Shard of True Ice – buffed
Oblivion Orb
Blighting Jewel – nerfed
Riftmaker – nerfed
Demonic Embrace – nerfed
Chempunk Chainsword – nerfed
Moonstone Renewer – nerfed
Goredrinker – nerfed
Divine Sunderer – nerfed
Immortal Shieldbow – nerfed
Eclipse – nerfed
Hullbreaker – nerfed
Summon Aery – nerfed
Shield Decreased to [30 – 75 (+.22 AP)(+.35 bAD)] from [35 – 80 (+.25 AP)(+.4 bAD)]
Taste of Blood – nerfed
Heal Decreased to [16-30 (+0.15 bAD, +0.08 AP)] from 918-35 (+0.2 bAD, +0.1 AP)]
Summon Aery – nerfed
Taste of Blood – nerfed
Conqueror – nerfed
Nullifying Orb – nerfed
Triumph – nerfed
Font of Life – nerfed
Guardian – nerfed
Conditioning – nerfed
Overheal – nerfed
High Noon Sion – 1350 RP
“As soon as Sion knew life, he knew rage: rage that ripped the restraints from the operating table; rage that crushed the bones of those men who tried to play at the miracle of Creation; rage that he ain’t, nor ever would be, the second clockwork angel they had hoped to construct. Sion knows rage, and so will the world.”
High Noon Tahm Kench – 1350 RP “Tahm Kench is a magnanimous devil: happy to lend a magical sword to a lady in need, or to assist her in robbing the Sulfur Rail, or even to deliver her to a calamitous destiny as a fellow Harbinger of the End Times. He don’t need no compensation. She’ll just owe him a favor… because in the End, it pays to have friends.”
High Noon Twitch – 1350 RP “It starts like this: An ill wind blows across the desert, dessicated rats turn up in the streets, rotting under the hot sun. Then the traveling undertaker arrives. No one knows who (or what) he is, nor where he hails from… But it seems even Death has a bone to pick with the King of the Sulfur Rail. Another Harbinger arrives.”
Here’s the High Noon Twitch splash art:
High Noon Viktor – 1350 RP “Many a road to Hell was paved with good intent. Dr. Viktor may be the Mechanical Devil’s kept engineer now, but his work began as charity: trying to “rehome” the souls of the dead in clockwork bodies, in order to circumvent mortality itself. Shame that Mordekaiser saw the good doctor’s kindness and struck him a deal he could not deny.”
MISCELLANEOUS Miscellaneous Here are some voice lines for the Void Empress dug up during the PBE:
Riot’s Phlox on Twitter has a preview of further adjustments the team is making, calling 12.10 “a pretty massive patch” – part of the reason why Riot has held off on releasing any specific champion changes.
Hey all!Patch preview for 12.10, the champ durability update.
More context in followup tweets and the patch notes themselves. The TLDR is this is a pretty disruptive patch and we’ll be watching closely and ready to react.
I’d love to know what y’all think about this patch!1/5 pic.twitter.com/rgH5c779E9 — Phlox (@RiotPhlox) May 17, 2022
Phlox also explains why Riot has made sweeping nerfs to healing, mostly down to the fact that sustain champions would be “absolutely unkillable” after the other changes the team has made.
If we didn’t adjust healing and shielding, sustain champs would be absolutely unkillable and buffed waaay more than their counterparts. We’re not trying to swap league into a Mega-Mundo-Meta.
5/5
— Phlox (@RiotPhlox) May 17, 2022
And that’s everything on the LoL patch 12.10 for now, but keep heading back to check them out as there’s sure to be lots more to eyeball and delve into ahead of the patch’s arrival very soon.
Be sure to go catch up on the LoL patch 12.9 notes too – it’s a big update, and there’s plenty on the way, so you’ll want to make sure you’re in the know on what’s about to drop now the patch is live. Plus, we have a LoL tier list that has all you need to know about the best League of Legends champions to play in each role as of the latest patch.
High Noon Tahm Kench – 1350 RP
“Tahm Kench is a magnanimous devil: happy to lend a magical sword to a lady in need, or to assist her in robbing the Sulfur Rail, or even to deliver her to a calamitous destiny as a fellow Harbinger of the End Times. He don’t need no compensation. She’ll just owe him a favor… because in the End, it pays to have friends.”
High Noon Twitch – 1350 RP “It starts like this: An ill wind blows across the desert, dessicated rats turn up in the streets, rotting under the hot sun. Then the traveling undertaker arrives. No one knows who (or what) he is, nor where he hails from… But it seems even Death has a bone to pick with the King of the Sulfur Rail. Another Harbinger arrives.”
Here’s the High Noon Twitch splash art:
High Noon Viktor – 1350 RP “Many a road to Hell was paved with good intent. Dr. Viktor may be the Mechanical Devil’s kept engineer now, but his work began as charity: trying to “rehome” the souls of the dead in clockwork bodies, in order to circumvent mortality itself. Shame that Mordekaiser saw the good doctor’s kindness and struck him a deal he could not deny.”
MISCELLANEOUS Miscellaneous Here are some voice lines for the Void Empress dug up during the PBE:
Riot’s Phlox on Twitter has a preview of further adjustments the team is making, calling 12.10 “a pretty massive patch” – part of the reason why Riot has held off on releasing any specific champion changes.
Hey all!Patch preview for 12.10, the champ durability update.
More context in followup tweets and the patch notes themselves. The TLDR is this is a pretty disruptive patch and we’ll be watching closely and ready to react.
I’d love to know what y’all think about this patch!1/5 pic.twitter.com/rgH5c779E9 — Phlox (@RiotPhlox) May 17, 2022
Phlox also explains why Riot has made sweeping nerfs to healing, mostly down to the fact that sustain champions would be “absolutely unkillable” after the other changes the team has made.
If we didn’t adjust healing and shielding, sustain champs would be absolutely unkillable and buffed waaay more than their counterparts. We’re not trying to swap league into a Mega-Mundo-Meta.
5/5
— Phlox (@RiotPhlox) May 17, 2022
And that’s everything on the LoL patch 12.10 for now, but keep heading back to check them out as there’s sure to be lots more to eyeball and delve into ahead of the patch’s arrival very soon.
Be sure to go catch up on the LoL patch 12.9 notes too – it’s a big update, and there’s plenty on the way, so you’ll want to make sure you’re in the know on what’s about to drop now the patch is live. Plus, we have a LoL tier list that has all you need to know about the best League of Legends champions to play in each role as of the latest patch.
High Noon Twitch – 1350 RP
“It starts like this: An ill wind blows across the desert, dessicated rats turn up in the streets, rotting under the hot sun. Then the traveling undertaker arrives. No one knows who (or what) he is, nor where he hails from… But it seems even Death has a bone to pick with the King of the Sulfur Rail. Another Harbinger arrives.”
Here’s the High Noon Twitch splash art:
High Noon Viktor – 1350 RP “Many a road to Hell was paved with good intent. Dr. Viktor may be the Mechanical Devil’s kept engineer now, but his work began as charity: trying to “rehome” the souls of the dead in clockwork bodies, in order to circumvent mortality itself. Shame that Mordekaiser saw the good doctor’s kindness and struck him a deal he could not deny.”
MISCELLANEOUS Miscellaneous Here are some voice lines for the Void Empress dug up during the PBE:
Riot’s Phlox on Twitter has a preview of further adjustments the team is making, calling 12.10 “a pretty massive patch” – part of the reason why Riot has held off on releasing any specific champion changes.
Hey all!Patch preview for 12.10, the champ durability update.
More context in followup tweets and the patch notes themselves. The TLDR is this is a pretty disruptive patch and we’ll be watching closely and ready to react.
I’d love to know what y’all think about this patch!1/5 pic.twitter.com/rgH5c779E9 — Phlox (@RiotPhlox) May 17, 2022
Phlox also explains why Riot has made sweeping nerfs to healing, mostly down to the fact that sustain champions would be “absolutely unkillable” after the other changes the team has made.
If we didn’t adjust healing and shielding, sustain champs would be absolutely unkillable and buffed waaay more than their counterparts. We’re not trying to swap league into a Mega-Mundo-Meta.
5/5
— Phlox (@RiotPhlox) May 17, 2022
And that’s everything on the LoL patch 12.10 for now, but keep heading back to check them out as there’s sure to be lots more to eyeball and delve into ahead of the patch’s arrival very soon.
Be sure to go catch up on the LoL patch 12.9 notes too – it’s a big update, and there’s plenty on the way, so you’ll want to make sure you’re in the know on what’s about to drop now the patch is live. Plus, we have a LoL tier list that has all you need to know about the best League of Legends champions to play in each role as of the latest patch.
Here’s the High Noon Twitch splash art:
“Many a road to Hell was paved with good intent. Dr. Viktor may be the Mechanical Devil’s kept engineer now, but his work began as charity: trying to “rehome” the souls of the dead in clockwork bodies, in order to circumvent mortality itself. Shame that Mordekaiser saw the good doctor’s kindness and struck him a deal he could not deny.”
MISCELLANEOUS
Miscellaneous
Here are some voice lines for the Void Empress dug up during the PBE:
Riot’s Phlox on Twitter has a preview of further adjustments the team is making, calling 12.10 “a pretty massive patch” – part of the reason why Riot has held off on releasing any specific champion changes.
Hey all!Patch preview for 12.10, the champ durability update.
More context in followup tweets and the patch notes themselves. The TLDR is this is a pretty disruptive patch and we’ll be watching closely and ready to react.
I’d love to know what y’all think about this patch!1/5 pic.twitter.com/rgH5c779E9 — Phlox (@RiotPhlox) May 17, 2022
Phlox also explains why Riot has made sweeping nerfs to healing, mostly down to the fact that sustain champions would be “absolutely unkillable” after the other changes the team has made.
If we didn’t adjust healing and shielding, sustain champs would be absolutely unkillable and buffed waaay more than their counterparts. We’re not trying to swap league into a Mega-Mundo-Meta.
5/5
— Phlox (@RiotPhlox) May 17, 2022
And that’s everything on the LoL patch 12.10 for now, but keep heading back to check them out as there’s sure to be lots more to eyeball and delve into ahead of the patch’s arrival very soon.
Riot’s Phlox on Twitter has a preview of further adjustments the team is making, calling 12.10 “a pretty massive patch” – part of the reason why Riot has held off on releasing any specific champion changes.
Hey all!Patch preview for 12.10, the champ durability update.
If we didn’t adjust healing and shielding, sustain champs would be absolutely unkillable and buffed waaay more than their counterparts. We’re not trying to swap league into a Mega-Mundo-Meta.